Original message ([an error occurred while processing this directive] Views )[an error occurred while processing this directive]
| Replies:
|
Radish 960th Post

 
Red Carpet Regular Member++
    
    
   
| "Re(2):FFT had a stupid plot?" , posted Sat 1 Mar 16:58
quote: I like TO and FFT for different reasons. The individual character customization of FFT was very intuitive and the graphics were exceptionally well done.
With TO, there was much more battle strategy since there were more units on the field as well as a plot that wasn't poorly translated and stupid (FFT). I don't find the plot to be stupid...on the contrary.. What are everyone else's opinion on this? I don't think that in FFT to be stupid. It wasn't anything amazing, but it kept me interested. I liked the Zodiac stuff they had going on, that was kinda cool. Poorly translated, yeah it was pretty bad.
TO did have more strategy as was said, but I didn't like the chore-ness of leveling up. Although I guess it wasn't as bad as Tactics' easy leveling.
I think the bad translation really hurt FFT plot for me, but even then a lot of stuff seemed to happen without any real explanation. Plus fighting Jesus (oops I mean Adjora) at the end seemed weird and thrown in. At least with King Dolare, they had alluded to it earlier and it came together in one of those "OH, so THAT'S who it was" moments.
The level building in TO is a real pain, however the last time I played it through I didn't need to do it hardly at all, unless one of my underused characters had really fallen behind. I guess it depends on how well you know the system, although having the beat a 40+ hour game 2 or 3 times in order to be able to avoid level building probably isn't a good thing.
|
Tashoku Kisune 1867th Post

 
Silver Carpet V.I.P- Platinum Executive
  
    
    
    
   
| "Re(3):FFT had a stupid plot?" , posted Sat 1 Mar 17:15
quote: I like TO and FFT for different reasons. The individual character customization of FFT was very intuitive and the graphics were exceptionally well done.
With TO, there was much more battle strategy since there were more units on the field as well as a plot that wasn't poorly translated and stupid (FFT). I don't find the plot to be stupid...on the contrary.. What are everyone else's opinion on this? I don't think that in FFT to be stupid. It wasn't anything amazing, but it kept me interested. I liked the Zodiac stuff they had going on, that was kinda cool. Poorly translated, yeah it was pretty bad.
TO did have more strategy as was said, but I didn't like the chore-ness of leveling up. Although I guess it wasn't as bad as Tactics' easy leveling.
I think the bad translation really hurt FFT plot for me, but even then a lot of stuff seemed to happen without any real explanation. Plus fighting Jesus (oops I mean Adjora) at the end seemed weird and thrown in. At least with King Dolare, they had alluded to it earlier and it came together in one of those "OH, so THAT'S who it was" moments.
The level building in TO is a real pain, however the last time I played it through I didn't need to do it hardly at all, unless one of my underused characters had really fallen behind. I guess it depends on how well you know the system, although having the beat a 40+ hour game 2 or 3 times in order to be able to avoid level building probably isn't a good thing.
I actually really liked the whole religion thing that they did, including St. Ajora. I thought that it was particuarly interesting be cause they told you one thing and the whole thing ended up differently. To me it's amusing because one of the things I love to do is challenge religion. Many of my friends are devout Christians and in my past I've been ridiculed continuously by Christians. And of the worst things you could say to retort to them was to say something that would make them doubt their faith. I loved to twist around the little details that they can't be sure about and see what they think.
But I'm not like a total bitch, now. I don't harass my friends and I only do it if someone attacks me first. But I always have a personal belief that it's sorta silly. Some people believe Christianity so throughly it's IMPOSSIBLE for them to believe that anything could be changed or warped with time. They automatically assume that nothing has changed.. that no one has ever added in their own take.
Every time someone adds in their opinion it changes things. And eventually... what was isn't anymore. It's like the game "Telephone". You whisper a sentence to the person to your right.. and it goes around and around in a circle. By the end, it's something often completely different.
Point being.. FFT sort of hinted at it. What was written in the book wasn't what was real. One could assume that it had just been changed to suit whoever had it last, more or less.. y'know? And it just took off and ended up different than the truth.. in turn making their religion a lie. All along they were respecting someone that perhaps they shouldn't have.
And it can just raise an idea for contemplation. But that's just me. I, of course, know that it's open to interpretation. My opinion is just as right and wrong as the next guy's.
^_^
|
Radish 961th Post

 
Red Carpet Regular Member++
    
    
   
| "Re(4):FFT had a stupid plot?" , posted Sat 1 Mar 18:03
quote: I like TO and FFT for different reasons. The individual character customization of FFT was very intuitive and the graphics were exceptionally well done.
With TO, there was much more battle strategy since there were more units on the field as well as a plot that wasn't poorly translated and stupid (FFT). I don't find the plot to be stupid...on the contrary.. What are everyone else's opinion on this? I don't think that in FFT to be stupid. It wasn't anything amazing, but it kept me interested. I liked the Zodiac stuff they had going on, that was kinda cool. Poorly translated, yeah it was pretty bad.
TO did have more strategy as was said, but I didn't like the chore-ness of leveling up. Although I guess it wasn't as bad as Tactics' easy leveling.
I think the bad translation really hurt FFT plot for me, but even then a lot of stuff seemed to happen without any real explanation. Plus fighting Jesus (oops I mean Adjora) at the end seemed weird and thrown in. At least with King Dolare, they had alluded to it earlier and it came together in one of those "OH, so THAT'S who it was" moments.
The level building in TO is a real pain, however the last time I played it through I didn't need to do it hardly at all, unless one of my underused characters had really fallen behind. I guess it depends on how well you know the system, although having the beat a 40+ hour game 2 or 3 times in order to be able to avoid level building probably isn't a good thing.
I actually really liked the whole religion thing that they did, including St. Ajora. I thought that it was particuarly interesting be cause they told you one thing and the whole thing ended up differently. To me it's amusing because one of the things I love to do is challenge religion. Many of my friends are devout Christians and in my past I've been ridiculed continuously by Christians. And of the worst things you could say to retort to them was to say something that would make them doubt their faith. I loved to twist around the little details that they can't be sure about and see what they think.
But I'm not like a total bitch, now. I don't harass my friends and I only do it if someone attacks me first. But I always have a personal belief that it's sorta silly. Some people believe Christianity so throughly it's IMPOSSIBLE for them to believe that anything could be changed or warped with time. They automatically assume that nothing has changed.. that no one has ever added in their own take.
Every time someone adds in their opinion it changes things. And eventually... what was isn't anymore. It's like the game "Telephone". You whisper a sentence to the person to your right.. and it goes around and around in a circle. By the end, it's something often completely different.
Point being.. FFT sort of hinted at it. What was written in the book wasn't what was real. One could assume that it had just been changed to suit whoever had it last, more or less.. y'know? And it just took off and ended up different than the truth.. in turn making their religion a lie. All along they were respecting someone that perhaps they shouldn't have.
And it can just raise an idea for contemplation. But that's just me. I, of course, know that it's open to interpretation. My opinion is just as right and wrong as the next guy's.
^_^
Oh yeah, the bible has been butchered over the years. Stuff has been altered or totally removed when it didn't fit what the church of the time didn't agree with. I saw that FFT was trying to do something similar, it's just it didn't come together as well as I think it could have. It ended up with a whole bunch of different plots that it didn't go into enough and were left unexplained. It'd be cool if Square ever went back and retranslated the thing since I'm sure a good deal of the plot was lost to poor translation, although stuff like Delita's whole sub plot and the reasoning behind Adjora were really glossed over.
|
Zepy 369th Post

 
Silver Customer
  
   
| "Re(3):FF Tactics sucks!" , posted Sat 1 Mar 20:04:
quote: - Does the game have multiple job classes/skills like FFT did?
Yes, but each character can only have a single class, and they can't change class. However, you still need certain high level characters in certain jobs in your party if you want to get characters from the better jobs.
quote: - How many units can you have in your party for battles?
I don't know, I haven't managed to max it out yet, I usually go for small parties(about 10) so its easier to strategize though, so its higher then that probably :P
quote: - Is it only set battles (ala storymode) or does it have random fights as well?
You can go back to old battles you've fought before, and you can also go into the item world for as many fights as you like
quote: Any additional info you can impart would be much appreciated.
For the storyline, It definitely does not surpass the complexity of the FFT story, however, it makes up for it with the inherent humour and characters. Gameplay wise, its definitely more complex then FFT. And explaining all the stuff would take a long time, so I'm not going to do that. And Congress is a bitch. :P
Game length... there's quite a lot to do, with lvl 9999 as the max, and you'll find yourself struggling to level till 10 at the start! So far I think I know of 7 endings or so in the game, there would probably be one or two more I think?
...I was expecting great things on me for making an obviously overhyped statement about Disgaea, but I didn't expect the mass discussion about FFT/FFTA :P
超時空悪魔エトナ
[this message was edited by Zepy on Sat 1 Mar 20:06] |
Time Mage 1272th Post

 
Red Carpet Executive Member
  
    
    
   
| "FFT vs FFT-A." , posted Mon 3 Mar 06:35
quote: now how about a sequel?!!!!(FFT on gba is cute but that's as far as it goes-FFT was EPIC)
FFT-A is the sequel. Final Fantasy games don't relate to each other plotwise, remember. And gameplay wise, FFT-A is more strategic than FFT, due to the slow ability learning rate, the jobs being split up between races, the possibility of having 6 units on the battlefield (at least, 1 more than FFT), and the laws not allowing the use of the same strategy always.
I don't know about FFT-A story, because I don't have a clue of japanese, but it will probably be lighter and worse in a sense. However, that's not all FFT-A's fault, it's simply that FFT story is too good, and other stories pale in comparison.
As a SRPG, FFT-A is great so far (I've finished 3 plot quests more or less, and 20 quests overall), but storywise, FFT will be very difficult to surpass.
What I try to say is that FFT is unique, and you can't expect a sequel to have a story like it, because it will be different.
The first time I played FFT, I enjoyed it so much basically because of the story, even when I was new to the SRPG genre and I liked it a lot. The next times I played, I focused more in gameplay, and that's what gave FFT it's durability. FFT story is still the best game story I've encountered (Disclaimer: I haven't played Xenogears yet), but the story alone doesn't make a game.
NOTE: I thing I've lost my point somewhere, but I hope you can catch something of what I've tried to say.
|
Tashoku Kisune 1885th Post

 
Gold Carpet V.I.P- Platinum Executive
   
    
    
    
   
| "Re(2):FFT vs FFT-A." , posted Mon 3 Mar 17:31
quote: I don't know about FFT-A story, because I don't have a clue of japanese, but it will probably be lighter and worse in a sense. However, that's not all FFT-A's fault, it's simply that FFT story is too good, and other stories pale in comparison.
It is indeed lighter, but unfortunately there aren't any memorable moments aside from the initial snowball fight. The ending was pretty bland too.
Play this for the gameplay, but don't expect anything epic ala FFT.
to be honest.. Anyone that's played FFT has been spoiled! ^_^ It'll be a long time, I feel, before there's another game of its kind that can match it.
|
|
|