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Nate
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"Finally Played GGX2!" , posted Fri 28 Feb 21:42post reply


Yep, I finally did tonight. Let's see...I guess I can give random opinions and such.

-I tried out nearly every character. I found I did particularly well, however, with Jam and Millia. I'm decent with Zappa, but I'll have to learn to use him better before I can say I do well. Ky was easy to pick up, too. I had trouble using some characters with HCB,F motions and the like. I couldn't pull them off consistently on the standard PS2 pad. I did not do very well in particular with Bridget, Eddie and Testament. They seem to require lots of setting up and such, which I seem unable to do as of now. I like Bridget a whole lot all the same.

-Music and sound-wise, I didn't notice any of the tinny voices and whatnot people have complained about. Everything sounded fine on my friend's TV. Things in particular that stood out sound-wise, for good or bad, included I-no's theme, Faust's voice, Zappa's voice, Jam's voice, and Robo Ky's theme. Jam's voice was cool at some points, but she does scream a bit much. All the others I mentioned I liked (VIVA WATASHI!).

-The graphics are amazing. Duh. Maybe a little lacking in animation sometimes, but still good. The backgrounds complement the characters very well.

-Zappa's IK kicks ass. KOWAI YO! It's cool how he screams that. Jam's is good as well. I noticed some characters have way better range on IKs than others. I-no's, for example, is a pain to hit with. Zappa's may be short-ranged but I've nailed opponents with it more than once who jump in on me. Millia's and Jam's are wonderful, range-wise. And Slayer's is always entertaining.

-Story Mode is fun. I played through as Zappa, Jam, Millia, and Dizzy. I just didn't dig the overlapping dialogs much. And as I-no I ran into Sol at the end who REGENERATED and was in cheap-ass Dragon Install. Grr. Couldn't win. Must have no skillz.

So, there are some opinions and such, I guess. I'd say it's one of the best fighting games I've played. It's not hard to pick up, either. Well, I haven't done anything too advanced yet, like RCing and stuff, but, I do well enough. Hopefully I'll have another opportunity to play it again soon.





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NARUTO
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"Re(1):Finally Played GGX2!" , posted Sat 1 Mar 08:25post reply


well the game is good, but more inovation will be better.
Like why each characters didn't have is own stage: (Anji baiken and chipp on the same...it's pretty lame).
Why dizzy didn't have an IK now?? why faust is the only one who got a new IK??? Ky need a new one quick!!!).

But still the game is really good and I'm waiting for the sequel already.





thugspliter
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"Re(2):Finally Played GGX2!" , posted Sat 1 Mar 10:44post reply


I really liked the game. I just wanted know, how is Zappa's Instant Kill ( Kowai Yo~) conneted to "The Ring." Use spoiler alert if you wish.





Nate
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"Re(3):Finally Played GGX2!" , posted Sat 1 Mar 12:04post reply


quote:
I really liked the game. I just wanted know, how is Zappa's Instant Kill ( Kowai Yo~) conneted to "The Ring." Use spoiler alert if you wish.




Spoiler (Highlight to view) -
In "The Ring", there's an image of a tree in the cursed videotape. Zappa has a tree appear in his IK. Also, there's a closeup of an eye in the American version's tape, but I'm not sure if this is in the Japanese one's. Plus, he turns into his ghost, S-ko, who looks a lot like Sadako/Samara, before the attack hits.

End of Spoiler



If I'm missing anything, someone feel free to correct me.





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Juke Joint Jezebel
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"Re(4):Finally Played GGX2!" , posted Sat 1 Mar 12:17post reply


quote:
Why dizzy didn't have an IK now??

Dizzy never had an instant kill

pull off her crazy super (the one where the wolf head comes out and it takes up a full meter). it's just as good as an instant kill! i forgot how to do it exactly .. but even if they block it, it'll do a crapload of block damage

charge at Dizzy and spank her when you see her whole meter drain. otherwise, it gets ugly






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Ferrio
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"Re(5):Finally Played GGX2!" , posted Sat 1 Mar 12:30:post reply


quote:
Why dizzy didn't have an IK now?? why faust is the only one who got a new IK??? Ky need a new one quick!!!).



Dizzy doesn't have an Instant kill cause it's not her nature to kill.

As for New IKs... who cares... the moves for the most part are worthless, it's not needed.





[this message was edited by Ferrio on Sat 1 Mar 12:33]

Radish
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"Re(6):Finally Played GGX2!" , posted Sat 1 Mar 12:42:post reply


quote:
Why dizzy didn't have an IK now?? why faust is the only one who got a new IK??? Ky need a new one quick!!!).


Dizzy doesn't have an Instant kill cause it's not her nature to kill.

As for New IKs... who cares... the moves for the most part are worthless, it's not needed.



I still think that Dizzy could be given an IK involving Necro or Undine and not affect the non killing nature of her character. Dizzy without one feels incomplete.





[this message was edited by Radish on Sat 1 Mar 12:44]

Nate
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"Re(7):Finally Played GGX2!" , posted Sat 1 Mar 13:15post reply


quote:
I still think that Dizzy could be given an IK involving Necro or Undine and not affect the non killing nature of her character. Dizzy without one feels incomplete.



That doesn't sound so bad. I mean, if Necro's content to blast the crap out of someone with Gamma Ray, why not an IK?





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talbaineric
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"Re(8):Finally Played GGX2!" , posted Sat 1 Mar 14:35post reply


I wanna try this game,too. I don't wanna buy it until I've beaten Kingdom Hearts. Otherwise I'll get occupied with GGXX and shun KH,just like I did with Vice City.

I'm still mad about what they did to Bridget. ><

MAN! I really really really want this game,especially to play I-No and Slayer. I-No's the bomb!






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Fygee
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"Re(9):Finally Played GGX2!" , posted Sat 1 Mar 21:26post reply


Alrighty, just got it yesterday. Here's what I think so far after giving it a days play through (mostly with Sol and KY Jelly). First, the good stuff.

The sprites look awesome, as do all the effects from the various moves. (Wish they would've added the same coloration detail to all the sprites that they did with I-No, instead of keeping them with only 2 color shades)

System that's easy to learn but difficult to master (as any good fighting game is like).

Best presentation in any fighting game I've seen thus far.

Totally fuckin' love the artwork.

Lots of modes that provide assloads of replayability. (Survival is proving to be a pain in the ass, but that's because I kinda suck right now)

Awesome and unique characters (though Bridget scares the shit out of me) that don't rip off any others from other franchises. (Gotta love Baiken and Jam).

Varied styles of fighting that aren't just a bunch of variations of shotos and grapplers.

Boss fight that's difficult but not impossible (took me a while to figure out how to dodge I-no's fuckin 50-million pellets of death move that covers the entirety of the area in front of her).

And now, the bad.

Damage system seems to be a bit whacked. Most super moves will take off about 1/6th of a bar, while getting hit with a 3-hit combo will sometimes take off a 1/3 or more. On occasion, heavy slashes will connect and do nothing but tick damage. o_O Kinda frustrating when you perform a supposedly more powerful move on your opponent, and he/she turns around and does something less powerful and does more damage.

Collision detection is a little wonky at times. While playing Ky, there were two times when his projectile super passed straight through the opponent (Cliff and Robo Ky), even though the opponent was just standing there, and not blocking or performing a move. A lot times the tips of weapons (say about an inch or two proportionately) will whiff instead of connecting as well.

The animation was surprisingly jerky. While the sprites themselves look great, the quality of the animation was no better than that of Street Fighter 2 or Fatal Fury 1 and 2 for most of the moves. Animation was good for the standing poses and special effects though.

The music gets on my nerves. Normally a good song, regardless of its genre, will stick in my head and have something that makes it sound unique. Pretty much all the songs (aside from perhaps Robo-Ky's) sound too similar and generic, lack melody, and are abrasive on my psyche. The technical quality is top notch though, and its still better than the trash-o-rama that was KOF 2001 and Marvel vs Capcom 2.

Air combos. This is a matter of personal preference, but I HATE air combos.

The AI can be cheap as hell sometimes, and the difficulty varies a little too much in between certain rounds. First four rounds are generally a slaughter fest for me, and then all of a sudden the CPU kicks into high gear and kicks my ass beyond measure.

Certain characters seem to be lacking in the moves department compared to others. I'll have to mess around a bit more to see if it hurts them any comparitively.

Whatever retard at Arc that decided Robo Ky should be invincible except for the projectile super in Ky's story bit needs to be shot and burned. Its impossible to beat that damn thing!! Once I finally get my meter up to execute it, I'm usually at half life (Robo Ky cheeses like a mother), and Ky just blocks or jumps over it. GAAAHHHH!!!

Overall, the game tends to frustrate me in certain areas that IMO shouldn't, but I'll keep at it and see if it/I get any better as I play more.





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"Re(10):Finally Played GGX2!" , posted Sat 1 Mar 22:02post reply


I bought GGX2 today and I LOVE IT!

So far I've been playing the Story mode, I beat it with Sol and Ky, Robo Ky whipped my ass a few times but I finally got him with a 1 hit kill.

Anyway, I gotta update my inventory later, I 've gotta add 3 more games to my collection.





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Undead Fred
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"Re(2):Re(10):Finally Played GGX2!" , posted Sun 2 Mar 13:21post reply


quote:
I bought GGX2 today and I LOVE IT!

So far I've been playing the Story mode, I beat it with Sol and Ky, Robo Ky whipped my ass a few times but I finally got him with a 1 hit kill.

Anyway, I gotta update my inventory later, I 've gotta add 3 more games to my collection.


I still want to play it, but I STILL haven't found it anywhere.....






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Ferrio
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"Re(3):Re(10):Finally Played GGX2!" , posted Sun 2 Mar 15:09post reply


quote:
I bought GGX2 today and I LOVE IT!

So far I've been playing the Story mode, I beat it with Sol and Ky, Robo Ky whipped my ass a few times but I finally got him with a 1 hit kill.

Anyway, I gotta update my inventory later, I 've gotta add 3 more games to my collection.

I still want to play it, but I STILL haven't found it anywhere.....



http://www.ebworld.com might be a good start.





Undead Fred
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"Re(4):Re(10):Finally Played GGX2!" , posted Sun 2 Mar 15:26post reply


quote:
http://www.ebworld.com might be a good start.


I'd rather find it in a store... I've had a bad experience with ordering games online recently.






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talbaineric
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"Re(5):Re(10):Finally Played GGX2!" , posted Sun 2 Mar 15:29post reply


quote:
http://www.ebworld.com might be a good start.

I'd rather find it in a store... I've had a bad experience with ordering games online recently.



Yes,same here. Don't know why. I don't order anything online unless it's something I really want badly that's not available in any store.






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Fro Boy11
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"Re(3):Re(10):Finally Played GGX2!" , posted Sun 2 Mar 21:50post reply


quote:
I bought GGX2 today and I LOVE IT!

So far I've been playing the Story mode, I beat it with Sol and Ky, Robo Ky whipped my ass a few times but I finally got him with a 1 hit kill.

Anyway, I gotta update my inventory later, I 've gotta add 3 more games to my collection.

I still want to play it, but I STILL haven't found it anywhere.....



I found it at an EB, but I had to go miles just to get it because nobody around where I am has it. It was worth the trip.





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Undead Fred
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"Re(4):Re(10):Finally Played GGX2!" , posted Sun 2 Mar 21:58post reply


quote:
I found it at an EB, but I had to go miles just to get it because nobody around where I am has it. It was worth the trip.


Yeah, if I want something on release day, I have to drive way out of town to get it. There haven't been any games (except the ones I ordered online recently) that I've wanted that bad so far. BUT... that's going to change when Tenchu and Silent Hill 3 come out... ROAD TRIP!






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Shin ATproof
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"Re(5):Re(10):Finally Played GGX2!" , posted Mon 3 Mar 01:21post reply


Shin ATproof is happy when he learns more people are playing this awesome game.





NARUTO
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"Re(6):Re(10):Finally Played GGX2!" , posted Mon 3 Mar 03:24post reply


quote:
Shin ATproof is happy when he learns more people are playing this awesome game.



HEY! Shin AT proof long time no see!!

As for the game, I still thing Dizyy need an IK.
Even Justice got one and he got this beam things to.

And some othe could change to be more impresive, Sol and KY's IK are not really good looking IMO.

And can some one tell me how do you avoid the spread like I-no super??





Treepull Aitch
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"Re(4):Re(10):Finally Played GGX2!" , posted Mon 3 Mar 04:28:post reply


quote:
I bought GGX2 today and I LOVE IT!

So far I've been playing the Story mode, I beat it with Sol and Ky, Robo Ky whipped my ass a few times but I finally got him with a 1 hit kill.

Anyway, I gotta update my inventory later, I 've gotta add 3 more games to my collection.



Have fun wiith Dizzy's path 2.

*snickers*



Spoiler (Highlight to view) -
And I aint referring to the candy bar


End of Spoiler



Edit: oops, may have messed up with tags there. Hopefully it won't display Fred's sig at the bottom





[this message was edited by Treepull Aitch on Mon 3 Mar 04:31]

Ishmael
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"Re(1):Finally Played GGX2!" , posted Mon 3 Mar 10:14post reply


quote:

-The graphics are amazing. Duh. Maybe a little lacking in animation sometimes, but still good. The backgrounds complement the characters very well.


The backgrounds are nice except, as Naruto noted, for the ones that show up again and again. Three characters sharing one background seems a bit much.
quote:
Damage system seems to be a bit whacked. Most super moves will take off about 1/6th of a bar, while getting hit with a 3-hit combo will sometimes take off a 1/3 or more. On occasion, heavy slashes will connect and do nothing but tick damage. o_O Kinda frustrating when you perform a supposedly more powerful move on your opponent, and he/she turns around and does something less powerful and does more damage.


While I like games that feature variables in how much damage a move does, the pain dealing in GGX2 does feel off. Between damage reduction kicking in at odd times and the increased endurance a character gets as they lose life I never have any consistent idea how much damage my attacks are going to do. It becomes especially noticeable when a character with a sliver of life can sponge up damage that should have finished them.
quote:

Certain characters seem to be lacking in the moves department compared to others. I'll have to mess around a bit more to see if it hurts them any comparitively.


Could you give examples of characters you felt needed more moves?