[an error occurred while processing this directive] Snk&Sammy... - http://www.mmcafe.com/ Forums


Original message ([an error occurred while processing this directive] Views )[an error occurred while processing this directive]

Shyeim
86th Post



user profileedit/delete message

Occasional Customer

"Snk&Sammy..." , posted Tue 18 Feb 01:41post reply


I heard rumors that GGXX was made by ex-snk members, maybe I was right after all...

1.zoom in&out=SamSho
2.jump cancel=SamSho
3.GGXX character moves=most of reminds me of SNK swordfighters...
4.(F)roman cancel&instant block=Garou:MOTW(Break,Just Defended)
5.Faultless defence cancel=Garou:MOTW Feint cancel

Some interesting news about Playmore&Sammy

http://www.casbox.com/Stinger/Sting131.html






Replies:

Fygee
556th Post



user profileedit/delete message

New Red Carpet Member



"Re(1):Snk&Sammy..." , posted Tue 18 Feb 02:10post reply


Yeah, a fair amount of the team that made GGX and GGXX are former SNK employees, most of which worked on Last Blade if I recall.





Genjuro
387th Post



user profileedit/delete message

Silver Customer


"casbox news" , posted Wed 19 Feb 03:46:post reply


quote:


Some interesting news about Playmore&Sammy

http://www.casbox.com/Stinger/Sting131.html


really interesting article.thanx for the link
be sure to check out the other news too.
just making sure everyone sees this





[this message was edited by Genjuro on Wed 19 Feb 03:55]

oroch
135th Post



user profileedit/delete message

Regular Customer

"Re(1):Snk&Sammy..." , posted Wed 19 Feb 08:04post reply


quote:
I heard rumors that GGXX was made by ex-snk members, maybe I was right after all...

1.zoom in&out=SamSho
2.jump cancel=SamSho
3.GGXX character moves=most of reminds me of SNK swordfighters...
4.(F)roman cancel&instant block=Garou:MOTW(Break,Just Defended)
5.Faultless defence cancel=Garou:MOTW Feint cancel

Some interesting news about Playmore&Sammy

http://www.casbox.com/Stinger/Sting131.html



aha so im not the only one who noticed that gg is like ss

ss4 had a move that let you use the pow meter and do an ultra damaging move kinda like gg's instant deaths

(sorry for not remembering names of moves, i havent played either game in a while)






i love daalas tags!

Spoon
33th Post


user profileedit/delete message

Rare Customer

"Re(1):Snk&Sammy..." , posted Wed 19 Feb 21:16post reply


quote:
I heard rumors that GGXX was made by ex-snk members, maybe I was right after all...

1.zoom in&out=SamSho
2.jump cancel=SamSho
3.GGXX character moves=most of reminds me of SNK swordfighters...
4.(F)roman cancel&instant block=Garou:MOTW(Break,Just Defended)
5.Faultless defence cancel=Garou:MOTW Feint cancel

Some interesting news about Playmore&Sammy

http://www.casbox.com/Stinger/Sting131.html



1.) More like almost every non-KOF fighting game on the MVS... man that was a signature Neo-Geo fighting game feature, wasn't it?

2.) can't comment on this one; i can't remember which SS was the first to have jump cancel (it was the third one i think)... by then I wonder if X-Men:CotA had come out yet...

3.) hard to say; you have a sword: I imagine you'd mostly be slashing and thrusting?

4.) Even more so with the Garou beta, where some characters could empty cancel some moves (e.g. Rock's standing A+B overhead) into specials... Parrying/JD (similar in concept, different in details) are both becoming popular game mechanics to implement...

5.) Hmm... i kinda feel that Feint cancelling falls more into the Garou "Breaking" thing than the FDC; esp. in light of the prototype Garou (see above). Wasn't FDC a bug?

Well, no matter what, fighting games are famous for borrowing and building from preceding games in the genre; and after the (momentary) death of SNK, it wouldn't surprise me if some of the talented folks there got picked up by a company with cash looking to make a quality fighter.