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dorikyasu 659th Post

 
Red Carpet Regular Member
  
    
   
| "Re(5):The Legend of Zelda" , posted Tue 11 Feb 18:47
quote: I'm sure I don't know what I'm talking about here because I haven't played the new Zelda, but there's a stealth part in the game??? Why do we keep seeing stealth play showing up in games that don't need it? It fits fine in Tenchu, MGS, and Splinter Cell, but... Zelda? That just seems like throwing stealth levels into a MegaMan game or something. Are there parts of Zelda where you HAVE to sneak around, or is it an OPTION? If it's an option, then that's cool. But if it's a level or two where you have to sneak around and stealth-kill people or something seems like they're just trying to be like Metal Gear. But like I said, I haven't played the new Zelda so I don't know how the stealth stuff works in the game.
Well, it's not as bad as you make it sound like... Especially if you consider the fact that Ocarina of Time (N64) had parts which required stealth (sneaking into Hyrule Palace, Escaping from Gerudo Fortress, etc.). Who says stealthy gameplay has to be limited to MGS & its clones?
And to answer Juan's question: Yes, it is DC. (dorikyasuko/doricasko to be exact...)
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