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OmegaDog 433th Post

 
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| "Discussing Probotector: major offenses?" , posted Sun 9 Feb 01:04
Given that there are at least a few negative sentiments toward Probotector, I figured it would be good to ask what of it really inspires controversy. I do have fond memories of playing through the North American versions of the Contra titles -- I'd imagine that's the same for many folks on this BBS. But, seeing the European versions, the only objections I could note were the storyline cuts in Probotector for the Mega Drive. Aside from that, I really can't see any other reasons for animosity against the series; with regards to the changes from human or human-like characters to robotic characters, I see it more akin to changes from Doki Doki Panic to Super Mario Bros. 2 in the US. And as I've mentioned (and as you can see), I do really enjoy the robotic characters: besides just generally enjoying the designs, the feeling for me of seeing the European versions of these titles is akin to finding out there are more selectable characters in the games I first enjoyed years ago. So, I really can't see many sources from criticism -- and furthermore, aside from the already-mentioned storyline cuts in Probotector for the Mega Drive, I can't conclude that Europe missed out on the experience of Contra.
But, what might I be missing here? What are your opinions toward Probotector, and what are the main reasons for it?
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