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Gojira 787th Post
Red Carpet Regular Member+
| "Re(1):Soul Calibur 2 - Versions" , posted Thu 6 Feb 17:41
Well they all make perfect sense to me.
Spawn on XBox: XBox is an American system, Spawn is an American comic book. They're obviously not looking to cater to the Japanese XBox market. Or maybe they already are... after all, who knows what those Japanese Microsoft fans are really like? Maybe they like X-Men and Big Macs?
Heihachi on PS2: PS2 whores Tekken every year, even when it's not a new release. Okay, that's a weak reason but it really doesn't matter who they put in the PS2 version because it will sell the most copies regardless. The fighting market (what little there is left) is all on PS2 now, and PS2 has the largest installed user base in the market. Plus the arcade version was on PS2 hardware anyway, making it the simplest direct conversion.
Link on Gamecube: 75% of all Gamecube players are Nintendo fanatics, because so far the only companies to pour their resources into it have been Nintendo and - to a smaller extent - Capcom. At this point, nobody's going to buy a Gamecube unless they really like Nintendo's products. Also, it'll be a chance to play as a more realistic Link (since the new Zelda is obviously not going for much realism there). Easy sell.
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Kikkoken 320th Post
Bronze Customer
| "Re(3):Soul Calibur 2 - Versions" , posted Fri 7 Feb 09:08
It could have been "Mecha Buckaroo Bill Gates!"
LOL!
Of the three characters, I am most intrigued by Link, especially if they manage to integrate his arsenal of fancy objects and still keep this in consistence with the SC gameplay. Spawn, as a character, leaves me indifferent. I hardly know him actually, just heard the name from the movie. But as a character in a fighter, I'd like to try him. Heiachi is the least original one. No wonder so few are eager to play him. Yet, if he has counter moves like Jin and Paul, I may choose this version. In fact, I love counter characters and I don't think SC2 features any, does it?
Particular sign: KOF EX2 addicted.
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Juan 2891th Post
Platinum Carpet V.I.P- Board Master
| "Re(3):GC" , posted Fri 7 Feb 09:23
I'll go for Link as the extra character, from the videos I saw he seems like a more interesting character with a lot of attacks.
quote: I was gonna say that it is already out. I can't find a copy anywhere though! It has four player capability, so that would be fun, even if I don't play it online.
Just a warning, you might wanna see if a friend has PSO or if you can test the multiplayer mode so you can see if you like it or not. I tried with some friends and its really bad, the visibility was not fixed so it works better with the small windows, the graphics blur out, and the game slows in frame rate a bit (and this was 2 player split screen, dont want to see what happens in 4 player.) Seems like this mode was horribly rushed, so try it first if you can.
Buttermonster.com!*Jan/08
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Hungrywolf 1813th Post
Silver Carpet V.I.P- Platinum Executive
| "Re(4):GC" , posted Fri 7 Feb 10:51
quote: I'll go for Link as the extra character, from the videos I saw he seems like a more interesting character with a lot of attacks.
I was gonna say that it is already out. I can't find a copy anywhere though! It has four player capability, so that would be fun, even if I don't play it online. Just a warning, you might wanna see if a friend has PSO or if you can test the multiplayer mode so you can see if you like it or not. I tried with some friends and its really bad, the visibility was not fixed so it works better with the small windows, the graphics blur out, and the game slows in frame rate a bit (and this was 2 player split screen, dont want to see what happens in 4 player.) Seems like this mode was horribly rushed, so try it first if you can.
Thanks, Juan.
"Someday we'll find it the rainbow connection..." -Kermit The Muppet Movie Hungry Like the Wolf
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