[an error occurred while processing this directive] Any news on the Power Instinct testings? - http://www.mmcafe.com/ Forums


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Rugalbernstein
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"Any news on the Power Instinct testings?" , posted Sat 25 Jan 21:35post reply


I understand location testing started the 24th ( thanks to Insert Credit ). Any news on how it's been going?






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Zepy
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"Re(1):Any news on the Power Instinct testings" , posted Sat 25 Jan 22:25post reply


Oume and Otane can't transform anymore.
And the game plays like Rage of the Dragons.

GOF is better!





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Fygee
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"Re(2):Any news on the Power Instinct testings" , posted Sat 25 Jan 23:59post reply


According to Neo-Geo.com's message boards...

- no opening
- seems like many normal moves are cancelable
- stages don't seem to change between rounds
- many costume colors
- characters with no reach are hard to play, characters with fast and long normal moves are at a distinct advantage
- guard stun is short so you can counter attack immediately
- there are no transformation animations
- air combos are possible
- small moves are of no use
- time counts down way too slow
- command response is extremely bad
- similar to Rage of the Dragons in terms of game system and animation
- stage BGM and songs are PI-like
- bugs totally crashed the game
- Annie is too good, regular moves are fast and strong, her super is too good (hard to avoid)
- the songs are really good
- a person from Nagoya commented "This isn't Power Instinct!"

Personally, I wouldn't get too disheartened about it. It is, after all, still just beta, and the game itself won't be released for another two months, so there's plenty of time to fix the bugs, add animations, and tweak the controls/gameplay/characters.





Freeter
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"Re(3):Any news on the Power Instinct testings" , posted Sun 26 Jan 22:38post reply


quote:
- a person from Nagoya commented "This isn't Power Instinct!"




*waits for SvC*