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Iggy 1149th Post

 
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| "Re(3):Capcom and the future of 2D" , posted Fri 3 Jan 01:55
quote: Also, I'd like to see more tightening on character balance and less attempts at gimmicky, flashy gameplay. Capcom's past fighters had a tendency of having a handful of characters that were just much better than the rest of the cast, and it was difficult to compete with the lesser characters. It makes having a large roster useless.
OK, MvC2 was totally Broken, but I think CvS2 was solid. on the 44 character, take off Blanka, Sagat, Maki and Kyôsuke and you have 40 character of approximatively equal strength. Then you have Cammy, Dahlsim, Yuri, Honda, Vega and other lightly above the others, but nothing wrong for me. And I think if CFA☆ bombs, they will either make a rushed CvS3 or make a new Bio hasard vs Dino Crisis vs Devil may Cry vs Clock Tower 3d survival horror game of 43 episodes or they will buy UGA and make Umbrella vs Space Channel 5 featuring the full clip of Thriller, or make a perfect port of Gyakuten Saiban on X Box, or buy Microsoft, Nintendo, Sony, Mac Donalds and New Zealand and rule the earth.
おおむね大好評よ!
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Sano 21th Post
 
New Customer
| "Re(3):Capcom and the future of 2D" , posted Fri 3 Jan 09:21
Capcom has stated that after Capcom Vs. SNK 2 they will not make any 2D Games for 2 years(This obviously excludes GBA Games.)CVS2 was released in September 2001 in Japan, so the earliest we can expect a 2D game is September 2003 in Japan, which we will get to play in 2004.
I wouldn't hold my breath, however. The main man behind Street Fighter Funamizu has said that Street Fighter 4 is not on his mind, just yet.
As for Darkstalkers 4, one of the main guys behind Darkstalkers left Capcom and there hasn't been a game since. While Street Fighter was left in a way that only the hardcore fans realize that it needs a Sequel to tie up loose ends, it's obvious to anyone that plays Darkstalkers that it desperatly needs a Sequel.
As a Capcom Groupie I love MVC2 and CVS2. I also like Guilty Gear, but don't like the music or the AI, two things I think Capcom excels at. Even KOF has better music and AI than Guilty Gear, but GG kicks both of there butts in Graphics and Character Designs.
For the minute, I'm very happy to play out of continuity Capcom games like MVC2, CVS2 and CFAS. Why? Because SF4 can not be rushed like SF3 New Generation. The Graphics, Storyline and Character Designs have to be top notch and blow everything out of the water.
In the end, it's about the money. 3D just makes more. I've heard rumors that KOF 2003 will be 3D and if Sammy wants to make the Big Bucks it won't be long before Sammy goes the same route, sadly.
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talbaineric 4707th Post

 
Platinum Carpet V.I.P- Board Master
    
     
     
     
    
| "Re(4):Capcom and the future of 2D" , posted Fri 3 Jan 09:28
quote: Capcom has stated that after Capcom Vs. SNK 2 they will not make any 2D Games for 2 years(This obviously excludes GBA Games.)CVS2 was released in September 2001 in Japan, so the earliest we can expect a 2D game is September 2003 in Japan, which we will get to play in 2004.
I wouldn't hold my breath, however. The main man behind Street Fighter Funamizu has said that Street Fighter 4 is not on his mind, just yet.
As for Darkstalkers 4, one of the main guys behind Darkstalkers left Capcom and there hasn't been a game since. While Street Fighter was left in a way that only the hardcore fans realize that it needs a Sequel to tie up loose ends, it's obvious to anyone that plays Darkstalkers that it desperatly needs a Sequel.
As a Capcom Groupie I love MVC2 and CVS2. I also like Guilty Gear, but don't like the music or the AI, two things I think Capcom excels at. Even KOF has better music and AI than Guilty Gear, but GG kicks both of there butts in Graphics and Character Designs.
For the minute, I'm very happy to play out of continuity Capcom games like MVC2, CVS2 and CFAS. Why? Because SF4 can not be rushed like SF3 New Generation. The Graphics, Storyline and Character Designs have to be top notch and blow everything out of the water.
In the end, it's about the money. 3D just makes more. I've heard rumors that KOF 2003 will be 3D and if Sammy wants to make the Big Bucks it won't be long before Sammy goes the same route, sadly.
But they made MegaMan Zero for the GBA. And that's 2-D.
NOOOOOOOOOO!!!!!!!!! One of the main guys behind Darkstalkers left? Oh no! That sucks! But still,Capcom could at least try.
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Grave 11th Post

 
New Customer
| "Re(3):Capcom and the future of 2D" , posted Fri 3 Jan 09:51
quote: Strider 2 didn't make that much, nor one-piece mansion. but they're all great games, whith 2D sprites (more or less). Capcom is a gaming company...I hold them to different standards than someone like EA or Sony. They won't drop 2D as long as they have a fanbase, not a $$$ base for it.
If you ask me, packaging Strider 2 with the original is probably what makes me dislike it so much. Don't get me wrong, it's a very fun game, but a very mindless game, one that can be finished on one try, without continuing. And if you do have to continue? Hey, they're unlimited. And you continue right where you died. May as well have infinite lives.
The original Strider was a fun, challenging platform game that pushed to to improve, and was rewarding when you finally reached the end. The PS version is just about arcade perfect. That alone was worth the $30 I paid for it when the package came out. Strider 2 may be stylish, but it's not the same.
It's kinda the same way I felt about MvC2. I loved the first MvC, but I thought the sequel was way, way too much. I just don't really enjoy it. The chances of them shrinking the roster for 3 and actually introducing some more interesting new characters seems less likely. I'm pretty bored of recycled characters.
I liked CvS2 a good deal, but for my money, it's still not as good of a fighting game as Third Strike or even Garou. It's a lot of fun though.
Now, if you want nice 2D, everyone tells you to look at Guilty Gear. Well, they have incredibly hi-res sprites, yes, what about the animation? I think Third Strike is still one of the best looking 2D fighters ever. But Capcom can't be expected to do that a lot, no, no..
This Capcom Fighting All-Stars or whatever game doesn't hold a lot of promise for me, but I'm being biased. Looking at it made me think of SFEX. I don't like SFEX. But I really am sick of 3D fighters that play in a 2D plane. I'd like some new, good 2D, with new, good 2D backgrounds. Nice, clean, high resolution sprites that animate well.
The problem is, that requires work, and the majority of developers see it as "inferior" to 3D. It doesn't seem so hard, to me, to churn out a 3D fighter where you make one model and then tell it how to move. The difficulty is drawing so many animations for so many sprites. I wonder if we'll ever see another all-new all-2D game from Capcom.
In 2003, my hope is to see a new Morrigan sprite. If I don't, I think I'm gonna give up on new Capcom 2D.
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Amuro Rei 26th Post

 
Rare Customer

| "Re(4):Capcom and the future of 2D" , posted Fri 3 Jan 09:54
quote: Strider 2 didn't make that much, nor one-piece mansion. but they're all great games, whith 2D sprites (more or less). Capcom is a gaming company...I hold them to different standards than someone like EA or Sony. They won't drop 2D as long as they have a fanbase, not a $$$ base for it.
If you ask me, packaging Strider 2 with the original is probably what makes me dislike it so much. Don't get me wrong, it's a very fun game, but a very mindless game, one that can be finished on one try, without continuing. And if you do have to continue? Hey, they're unlimited. And you continue right where you died. May as well have infinite lives.
The original Strider was a fun, challenging platform game that pushed to to improve, and was rewarding when you finally reached the end. The PS version is just about arcade perfect. That alone was worth the $30 I paid for it when the package came out. Strider 2 may be stylish, but it's not the same.
It's kinda the same way I felt about MvC2. I loved the first MvC, but I thought the sequel was way, way too much. I just don't really enjoy it. The chances of them shrinking the roster for 3 and actually introducing some more interesting new characters seems less likely. I'm pretty bored of recycled characters.
I liked CvS2 a good deal, but for my money, it's still not as good of a fighting game as Third Strike or even Garou. It's a lot of fun though.
Now, if you want nice 2D, everyone tells you to look at Guilty Gear. Well, they have incredibly hi-res sprites, yes, what about the animation? I think Third Strike is still one of the best looking 2D fighters ever. But Capcom can't be expected to do that a lot, no, no..
This Capcom Fighting All-Stars or whatever game doesn't hold a lot of promise for me, but I'm being biased. Looking at it made me think of SFEX. I don't like SFEX. But I really am sick of 3D fighters that play in a 2D plane. I'd like some new, good 2D, with new, good 2D backgrounds. Nice, clean, high resolution sprites that animate well.
The problem is, that requires work, and the majority of developers see it as "inferior" to 3D. It doesn't seem so hard, to me, to churn out a 3D fighter where you make one model and then tell it how to move. The difficulty is drawing so many animations for so many sprites. I wonder if we'll ever see another all-new all-2D game from Capcom.
In 2003, my hope is to see a new Morrigan sprite. If I don't, I think I'm gonna give up on new Capcom 2D.
yeah, maybe it's the end for the capcom 2D games
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Ishmael 399th Post

 
Silver Customer
  
   
| "Re(4):Capcom and the future of 2D" , posted Fri 3 Jan 10:15
quote: Strider 2 didn't make that much, nor one-piece mansion. but they're all great games, whith 2D sprites (more or less). Capcom is a gaming company...I hold them to different standards than someone like EA or Sony. They won't drop 2D as long as they have a fanbase, not a $$$ base for it.
If you ask me, packaging Strider 2 with the original is probably what makes me dislike it so much. Don't get me wrong, it's a very fun game, but a very mindless game, one that can be finished on one try, without continuing. And if you do have to continue? Hey, they're unlimited. And you continue right where you died. May as well have infinite lives.
The original Strider was a fun, challenging platform game that pushed to to improve, and was rewarding when you finally reached the end. The PS version is just about arcade perfect. That alone was worth the $30 I paid for it when the package came out. Strider 2 may be stylish, but it's not the same.
How the hell did you get through all six levels of Strider 2 without getting killed once? I'm not doubting you or anything, rather I would really like to know. It was possible to do in Strider 1 since you got to keep power and health ups from one level to the next but because you start from scratch on each level in S2 I have yet to manage it.
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Grave 13th Post

 
New Customer
| "Re(5):Capcom and the future of 2D" , posted Fri 3 Jan 10:27
quote: How the hell did you get through all six levels of Strider 2 without getting killed once? I'm not doubting you or anything, rather I would really like to know. It was possible to do in Strider 1 since you got to keep power and health ups from one level to the next but because you start from scratch on each level in S2 I have yet to manage it.
By one try, I actually meant one set of lives, but now that you bring this up, I wanna try. 
It's probably not too hard. I don't think I've done it but I can't imagine it being too difficult with enough practice. Since I'm sorta snowed in, now you've inspired me to do something that'll keep me entertained. Thanks.
Of course, if I can't do it right away, this might lead to trouble. I was obsessed with Metal Slug until I finally did beat it on one credit, which is probably the hardest goddamn thing I've ever done. Ever! And after all that, nobody believes me. Wish I coulda recorded it.
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Dr Baghead 1858th Post

 
Silver Carpet V.I.P- Platinum Executive
  
    
    
    
   
| "Re(1):Capcom and the future of 2D" , posted Fri 3 Jan 12:57
I really don't care if Capcom makes another 2D arcade/console game or not.
I have a GBA, so I have all the 2D I need (I also have a Gamecube, so come May I can even play those games on a TV)
I don't think Capcom's done with 2D... I'm sure it will be like the Castlevania and Contra series, were they'll go 3D for a while but then out of nostalga/the fact they don't work in 3D Capcom will go back to their roots.
But personally, I would like to see them explore all that can be done in 3D, because I'm sorry but MK:DA kicks the sh*t out of any 3D Street Fighter. Capcom, do you want to be lesser to Midway?!?! I didn't think so, so start working on a good 3D SF.
quote: NOOOOOOOOOO!!!!!!!!! One of the main guys behind Darkstalkers left? Oh no! That sucks! But still,Capcom could at least try.
The main guy behind Metroid is dead but that didn't stop Fusion and Prime from coming into being... so don't give up the ship yet on a future Darkstalkers, when the time is right Capcom will just let another team do the sequel.
As blasphamous as it sounds think Darkstalkers would work well translated into 3D... they could steal ideas from DoA like multi-leveled stages and many alternate costumes
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Radish 705th Post

 
Red Carpet Regular Member
  
    
   
| "Re(2):Capcom and the future of 2D" , posted Fri 3 Jan 13:07
quote: I really don't care if Capcom makes another 2D arcade/console game or not.
I have a GBA, so I have all the 2D I need (I also have a Gamecube, so come May I can even play those games on a TV)
I don't think Capcom's done with 2D... I'm sure it will be like the Castlevania and Contra series, were they'll go 3D for a while but then out of nostalga/the fact they don't work in 3D Capcom will go back to their roots.
But personally, I would like to see them explore all that can be done in 3D, because I'm sorry but MK:DA kicks the sh*t out of any 3D Street Fighter. Capcom, do you want to be lesser to Midway?!?! I didn't think so, so start working on a good 3D SF.
NOOOOOOOOOO!!!!!!!!! One of the main guys behind Darkstalkers left? Oh no! That sucks! But still,Capcom could at least try.
The main guy behind Metroid is dead but that didn't stop Fusion and Prime from coming into being... so don't give up the ship yet on a future Darkstalkers, when the time is right Capcom will just let another team do the sequel.
As blasphamous as it sounds think Darkstalkers would work well translated into 3D... they could steal ideas from DoA like multi-leveled stages and many alternate costumes
I think the problem with a 3D Darkstalkers is that the majority of the characters regular attacks, let alone special moves, cause them to morph in some way or another. This would be harder than just having characters extend and retract their limbs for attacks a la Tekken or DOA.
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iggy 1153th Post

 
Red Carpet Premium Member+
 
    
    
   
| "Re(4):Capcom and the future of 2D" , posted Fri 3 Jan 14:23
About a sequel to Vampire : in my beloved interview made after CvS1 (yes, the one were they talked about Clark, Human Gallon and everything else I keep ranting about), they was a question "why do you begin CvS2 instead of [I don't know what sequel the guy said]" And the Capcom guy to answer : "Let's be clear : SFZero series is finished, SF3 series is finished, Marvel versus series is finished, and as we said it many times, Vampire series is finished". I don't remember the exact words, but it sounded like "35 times a day, some dumbass comes and asks me "when will you do a new Vampire game?" and I answer 35 times a day "never, stop asking that question"." Maybe it's because the boss of the project is gone, or maybe because they think they can't top Savior, but he was really clear about that. Nevertheless, if one day I happen magically to meet this guy IRL, I know what will be the first question I will ask him.
おおむね大好評よ!
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talbaineric 4710th Post

 
Platinum Carpet V.I.P- Board Master
    
     
     
     
    
| "Re(5):Capcom and the future of 2D" , posted Fri 3 Jan 15:06
quote: About a sequel to Vampire : in my beloved interview made after CvS1 (yes, the one were they talked about Clark, Human Gallon and everything else I keep ranting about), they was a question "why do you begin CvS2 instead of [I don't know what sequel the guy said]" And the Capcom guy to answer : "Let's be clear : SFZero series is finished, SF3 series is finished, Marvel versus series is finished, and as we said it many times, Vampire series is finished". I don't remember the exact words, but it sounded like "35 times a day, some dumbass comes and asks me "when will you do a new Vampire game?" and I answer 35 times a day "never, stop asking that question"." Maybe it's because the boss of the project is gone, or maybe because they think they can't top Savior, but he was really clear about that. Nevertheless, if one day I happen magically to meet this guy IRL, I know what will be the first question I will ask him.
Juan: Yes,I agree. They should've stopped after EX1. I LOATHE the EX series with a passion. It's not real SF at all! Not even close. Lame characters,too.
Iggy: Aw,that's a bummer. Hmph,Capcom's being very foolish for neglecting such a cool series.
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