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ShotokanMaster
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"Cool idea for a Street Fighter game" , posted Sun 24 Nov 16:22post reply


This is based loosely off of the World Tour Mode in SFA3.

CHARACTERS
Every character from the SF1, SF2, SFA, and SF3 games would be selectable. SFEX characters are exclusive to Arika, so they can't be in the game.

MAIN IDEA
You choose one fighter. You are then shown a world map, and you can go to any country you wish, one country at a time. There you fight every SF character from that particular country. You must clear it before you can go to another country. You start off without ANY special moves whatsoever. You gain EXP by defeating characters. With those points you can "learn" special moves and supers, and purchase alternate colors, special abilites (refilling super meter, infinite block, parrying, etc) and the like.

BOSSES
Gill, Akuma, and Bison. After clearing all countries, three special stages will appear, and you can use every skill you've learned to defeat the bosses.

MISC
Three "grooves":
X-Groove: SF2 style. No air blocks, one pre-determined super, high damage
A-Groove: Alpha style. Counters, multiple supers, air blocks, block meter, etc
S-Groove: SF3 style. No air blocks, one super (selectable), parrying, etc.

Everyone's sprites would be updated with the CvS2 engine.

Like the THPS games, your fighter would have stats. You are automatically given stat points with every victory to add to areas like power, speed, etc. You can max out your fighter or handicap him/her.

A create-a-fighter option would be there. You can pick parts of characters and color them differently and such, and you determine his moves and supers.

Many new and classic SF backgrounds and themes would be included.

What do you all think?





"The true warrior enters the arena with all his powers at the ready."

The Shotokan Master


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Dr Baghead
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"Re(1):Cool idea for a Street Fighter game" , posted Sun 24 Nov 17:09post reply


quote:
This is based loosely off of the World Tour Mode in SFA3.

CHARACTERS
Every character from the SF1, SF2, SFA, and SF3 games would be selectable. SFEX characters are exclusive to Arika, so they can't be in the game.

MAIN IDEA
You choose one fighter. You are then shown a world map, and you can go to any country you wish, one country at a time. There you fight every SF character from that particular country. You must clear it before you can go to another country. You start off without ANY special moves whatsoever. You gain EXP by defeating characters. With those points you can "learn" special moves and supers, and purchase alternate colors, special abilites (refilling super meter, infinite block, parrying, etc) and the like.

BOSSES
Gill, Akuma, and Bison. After clearing all countries, three special stages will appear, and you can use every skill you've learned to defeat the bosses.

MISC
Three "grooves":
X-Groove: SF2 style. No air blocks, one pre-determined super, high damage
A-Groove: Alpha style. Counters, multiple supers, air blocks, block meter, etc
S-Groove: SF3 style. No air blocks, one super (selectable), parrying, etc.

Everyone's sprites would be updated with the CvS2 engine.

Like the THPS games, your fighter would have stats. You are automatically given stat points with every victory to add to areas like power, speed, etc. You can max out your fighter or handicap him/her.

A create-a-fighter option would be there. You can pick parts of characters and color them differently and such, and you determine his moves and supers.

Many new and classic SF backgrounds and themes would be included.

What do you all think?



Create-a-character mode like that would never work in a 2D game, but other then that it sounds rather interesting.





Satoshi_Miwa
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"Re(1):Cool idea for a Street Fighter game" , posted Sun 24 Nov 18:25post reply


Not a bad idea, though I think the idea of not starting out with specials would frustrate alot of people. I think a better idea would be to start out with basic special moves, no supers. Then go from there...

Plus how would the 2 player mode be handled? (A big part of fighters) Would you be starting with the plain characters, or would they be powered from the start. Or can two people play a dramatic battle type scenario?

But beyond those nits this seems like a solid enough idea.





s-t-e
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"Re(2):Cool idea for a Street Fighter game" , posted Sun 24 Nov 18:36post reply


sounds like world tour mode and the project justice board game in one. but i'd rather have it as an extra mode than by itself as a game. then again, it depends on how much stuff there is to do with your character. it should also be online and multiplatform





Adon
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"Re(3):Cool idea for a Street Fighter game" , posted Sun 24 Nov 19:37post reply


Hmmm, A similiar idea to mine, would you have a integral story, or would it be just a dream match scenario like C vs S 2. I would like for you to unlock most the characters, because I enjoy that myself. Special character interactions and win poses would be welcome.... hmmmm what I really want is CvsS 3 with an blow-out all star cast at least a 100 characters, and the dream fighting style would be the system like RoTD. Billy vs Ryu and Jimmy vs Ken, some nice match ups.





Hagen de Merak
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"Re(1):Cool idea for a Street Fighter game" , posted Sun 24 Nov 22:12post reply


creat a characters sounds interesting, but i wonder how it would work, and how they would pull it off. other than that, your idea sounds good.

boco is on vacation ( yes, still)





iggy
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"Re(1):Cool idea for a Street Fighter game" , posted Mon 25 Nov 06:33post reply


quote:
CHARACTERS
Every character from the SF1, SF2, SFA, and SF3 games would be selectable.


Oh great. that's enough for me.
What about a real new game, without Ryu, Ken and co? Or if they do need heroes, Chun Li and Alex as the only returning characters appeals me.






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