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emeraldazn
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"KOF2002:Challenge to Ultimate Battle" , posted Fri 9 Aug 23:56post reply


TITLE


KOF2002 is scheduled to be released this October for the Arcade MVS system and it will running at around 700 Megabits. Even if there is any unforeseen circumstances, the game will definitely be released within this year.

The game is near completion and the company structure for the development and distribution will be the same as in KOF2001. About 25 people are involved in the game's development.

Like KOF'98, KOF2002 will not have a distinct storyline and will thus be a dream match. This is because KOF follows a trilogy pattern (which means each saga only lasted for 3 series each). i.e. KOF'95 to KOF'97 [Orochi Saga], KOF'98 [Dream Match], KOF'99 to KOF2001 [NESTS Saga] and KOF2002 [Dream Match].


Specific details on KOF2002's characters have not been revealed yet but there will be 35 to 40 characters. There will not be any new characters this year. Instead, characters from the previous series will be used. Also, the gender ratio is about 7 : 3 (i.e. Male : Female). There will also be more balance in the characters' powers.

In comparison to KOF2001, the design of the characters will be changed.


The game's basic controls (e.g. Functions of buttons A, B, C and D) will remain the same. Near, medium and far jumps will still exist.

Specific details on its game system have also not been revealed but it is known that a new system relating to the Power Gauge will be added. There is no news if the Striker system will remain but some of the systems (e.g. Wire Attack and Super Attack Cancel) would be modified or removed.


Contrary to the rumours, there will only be ONE Korean Team in KOF2002.

The designers promised that this game will have an exciting and interesting gameplay. Also, the introduction scene of the game will be more impressive than the previous series.

Actual character illustrations of the game will be released sometime this month.

Source: Taku
-------------------
cant..wait..any..longer






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Gen
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"Re(1):KOF2002:Challenge to Ultimate Battle" , posted Sat 10 Aug 00:38post reply


http://linkline.com/personal/Panther/comp.jpg

At first we saw a logo for KoF2002 from someone named Taku on kofonline.com but for some reason we had to wait til later to see more?

Taku apparently sent scans of an HK 'magazine' called Game Next to kofonline.com

Take a look at the magazine scans at kofonline.com (I'm only not direct linking to be polite because some web site makers prefer you don't. It should be easy to find)

then look at the link above showing side by side a picture from Game Next from Taku and a picture from mmcafe.com.

either
A) the H.K. magazine Game Next took the picture from mmcafe.com,
B) Osakaact sent the pictures to Game Next even though he bothered to label them distributed by mmcafe.com
c) there's not really a Game Next magazine.....or some other reason you can easily think of





Fygee
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"Re(2):KOF2002:Challenge to Ultimate Battle" , posted Sat 10 Aug 01:59post reply


quote:
http://linkline.com/personal/Panther/comp.jpg

At first we saw a logo for KoF2002 from someone named Taku on kofonline.com but for some reason we had to wait til later to see more?

Taku apparently sent scans of an HK 'magazine' called Game Next to kofonline.com

Take a look at the magazine scans at kofonline.com (I'm only not direct linking to be polite because some web site makers prefer you don't. It should be easy to find)

then look at the link above showing side by side a picture from Game Next from Taku and a picture from mmcafe.com.

either
A) the H.K. magazine Game Next took the picture from mmcafe.com,
B) Osakaact sent the pictures to Game Next even though he bothered to label them distributed by mmcafe.com
c) there's not really a Game Next magazine.....or some other reason you can easily think of



I'm fairly sure there is a magazine named Game Next, since I've seen it mentioned elsewhere in the past in KOF related news.





TheBeast
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"Re(1):KOF2002:Challenge to Ultimate Battle" , posted Sat 10 Aug 02:04post reply


quote:

The designers promised that this game will have an exciting and interesting gameplay.


Hope it is not done at the expenses of bugs and infinites. I don't find them "exciting" and "interesting" at all...

Hmmm you didn't quote the reasons of the developers for using the MVS board, which I find them dumb(as I have pointed out in another thread), so I shall refrain from ranting about them...again.





Nifty Lifty
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"Re(2):KOF2002:Challenge to Ultimate Battle" , posted Sat 10 Aug 07:57post reply


I never thought I'd say this, but now I have a gheycube I just don't care about KOF





Hungrywolf
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"Re(3):KOF2002:Challenge to Ultimate Battle" , posted Sat 10 Aug 08:04post reply


quote:
I never thought I'd say this, but now I have a gheycube I just don't care about KOF



Really? I guess you mean Gamecube. I still care about KoF and I have a GCN, though I still haven't played 2k or 2k1. Oh well.






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sha-v
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"Re(1):KOF2002:Challenge to Ultimate Battle" , posted Sat 10 Aug 08:33post reply


Oh my god, the logo looks authentic. Someone at NG.com posted the following link:

http://membres.lycos.fr/klrone974/mag4.jpg





TheBeast
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"Re(2):KOF2002:Challenge to Ultimate Battle" , posted Sat 10 Aug 08:52post reply


quote:
Oh my god, the logo looks authentic. Someone at NG.com posted the following link:

http://membres.lycos.fr/klrone974/mag4.jpg



*GASP*!! I am afraid so, it is official...Man, it still doesn't look too good for a KOF logo like I have said before...Even the fake MVC3 logo on April Fool's Day looks better than this MS-produced thing!

Anyway, nothing much in the picture...Its just pictures of 4 members that are involved in the making of KOF2002.





sha-v
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"Re(3):KOF2002:Challenge to Ultimate Battle" , posted Sat 10 Aug 09:21post reply


quote:

*GASP*!! I am afraid so, it is official...Man, it still doesn't look too good for a KOF logo like I have said before...Even the fake MVC3 logo on April Fool's Day looks better than this MS-produced thing!



I can't belive it is official. It is simply to bad. I hope it is a temporary logo and they intentionally made such a bad logo.





Rugalbernstein
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"Re(1):KOF2002:Challenge to Ultimate Battle" , posted Sat 10 Aug 09:31post reply


As I have previously said, I expect KOF 2002 to be very crappy. I'm waiting for 2003.





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"Re(2):KOF2002:Challenge to Ultimate Battle" , posted Sat 10 Aug 10:13post reply


quote:
As I have previously said, I expect KOF 2002 to be very crappy. I'm waiting for 2003.



You can't judge a game just from the logo. KOF '98 didn't have a great logo. In fact I think the best logo was either from KOF '97 or 2001.





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"Re(2):KOF2002:Challenge to Ultimate Battle" , posted Sat 10 Aug 10:24post reply


quote:
As I have previously said, I expect KOF 2002 to be very crappy. I'm waiting for 2003.



On what grounds?






MVS version in 2003. Are you ready?

Nifty Lifty
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"Re(4):KOF2002:Challenge to Ultimate Battle" , posted Sat 10 Aug 10:30post reply


quote:

Really? I guess you mean Gamecube. I still care about KoF and I have a GCN, though I still haven't played 2k or 2k1. Oh well.



I used to be KOF's biggest fan (not literally, I'm quite small really) but now I have a brand-new console with a broken eject button I can't be arsed playing ROMs on emulators or spending my life-savings on a retro console and game. Maybe if I was a PS2 player I'd be interested since it looks like KOF's new mainstream home, but at the moment I'm just looking forward to CVS 2





Fro Boy11
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"Re(3):KOF2002:Challenge to Ultimate Battle" , posted Sat 10 Aug 11:04post reply


quote:
As I have previously said, I expect KOF 2002 to be very crappy. I'm waiting for 2003.


On what grounds?



Just because he doesn't like the damn logo.





Burning Kyo
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"Re(2):KOF2002:Challenge to Ultimate Battle" , posted Sat 10 Aug 11:19post reply


quote:
As I have previously said, I expect KOF 2002 to be very crappy. I'm waiting for 2003.



I'm ok with you R.Bernstein !






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CrazyMike
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"Re(3):KOF2002:Challenge to Ultimate Battle" , posted Sat 10 Aug 11:33post reply


I could care less about the logo, its the game that matters, but I am still dissapointed because it looks like kof 2002 won't be taking another step in evolving KOF. I personally would rather see a brand new engine and a graphical facelift like king of Fighters 96, not a few tweaks to something that still feels like King of Fighters 97-2001. And whats this about no new characters? Does this just mean no "new" characters as in never before seen or does that mean we won't even see some suprise fighters show up like Duck King with new sprites/moves and all?





RugalBernstein
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"Re(4):KOF2002:Challenge to Ultimate Battle" , posted Sat 10 Aug 11:35post reply


quote:
Does this just mean no "new" characters as in never before seen or does that mean we won't even see some suprise fighters show up like Duck King with new sprites/moves and all?


I expect the latter.





talbaineric
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"Re(5):KOF2002:Challenge to Ultimate Battle" , posted Sat 10 Aug 11:49post reply


Sweet! I'm excited! And it will run on MVS,so we can still expect emulation!

Anyway,good thing about only one Korean team. I don't see the point in having two.

I can't wait to see who will be returning. Preferably Yamazaki,Heavy D! and Billy Kane!





emeraldazn
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"Re(6):KOF2002:Challenge to Ultimate Battle" , posted Sat 10 Aug 11:59post reply


they mentioned the design of the characters will be changed, i cant wait





Burning Kyo
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"Re(6):KOF2002:Challenge to Ultimate Battle" , posted Sat 10 Aug 12:02post reply


quote:
Sweet! I'm excited! And it will run on MVS,so we can still expect emulation!

Anyway,good thing about only one Korean team. I don't see the point in having two.

I can't wait to see who will be returning. Preferably Yamazaki,Heavy D! and Billy Kane!



2 korean teams = more charac' !
1st : Kim, Choi, Chang, Baedal.
2nd : Jhun, Maylee, Jae, Dong.

PS : I wish Jhun will come back in 2003 ...






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"Re(6):KOF2002:Challenge to Ultimate Battle" , posted Sat 10 Aug 12:45post reply


quote:
And it will run on MVS,so we can still expect emulation!

so the story will repeat again...





RugalBernstein
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"Re(6):KOF2002:Challenge to Ultimate Battle" , posted Sat 10 Aug 13:13post reply


quote:
Sweet! I'm excited! And it will run on MVS,so we can still expect emulation!


Umm.. you consider this a good thing? -_-





CrazyMike
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"Re(7):KOF2002:Challenge to Ultimate Battle" , posted Sat 10 Aug 13:26post reply


I can see why people are so against emulation for new games, but the losses are very exaggerated. Frankly arcades just aren't doing as well as they used too and truthfully, emulation won't really hurt the money KOF makes. I mean in my state of Oklahoma, I have NEVER seen a Capcom v.s SNK 2 arcade cabinet or any KOF newer then 95, if I for example, play KOF on Kawaks, Playmore isn't going to be losing money in the first place because I won't ever see KOF2002 much less 2003. Besides, the true moneymaker for games like these are the tourny people and guys who like to go to the arcade to challenge other people, not the random little 8 year old kid who sees the game and decides to play. That is why it is imperative Playmore concentrates on home systems because its pretty much impossible to find newer SNK games unless you live in California, a big city, or overseas. They aren't going to get money from me unless they give me the game for home systems or start to develop on a new arcade board that will attract arcades with fancy 3d games to buy it, because traditional 2D games are a dime a dozen around here.





emeraldazn
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"Re(8):KOF2002:Challenge to Ultimate Battle" , posted Sat 10 Aug 13:52post reply


i usually go to animation town for my arcade play. kof2k1 /soulcaliber2 / cvs2 / ggxx /tk4 at 25 cents, ddrmax2 at 50 cents.





Hungrywolf
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"Re(8):KOF2002:Challenge to Ultimate Battle" , posted Sat 10 Aug 14:23post reply


quote:
I can see why people are so against emulation for new games, but the losses are very exaggerated. Frankly arcades just aren't doing as well as they used too and truthfully, emulation won't really hurt the money KOF makes. I mean in my state of Oklahoma, I have NEVER seen a Capcom v.s SNK 2 arcade cabinet or any KOF newer then 95, if I for example, play KOF on Kawaks, Playmore isn't going to be losing money in the first place because I won't ever see KOF2002 much less 2003. Besides, the true moneymaker for games like these are the tourny people and guys who like to go to the arcade to challenge other people, not the random little 8 year old kid who sees the game and decides to play. That is why it is imperative Playmore concentrates on home systems because its pretty much impossible to find newer SNK games unless you live in California, a big city, or overseas. They aren't going to get money from me unless they give me the game for home systems or start to develop on a new arcade board that will attract arcades with fancy 3d games to buy it, because traditional 2D games are a dime a dozen around here.



I agree with you. I feel I'll never see 2k or 2k1.






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RugalBernstein
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"Re(8):KOF2002:Challenge to Ultimate Battle" , posted Sat 10 Aug 14:38post reply


That still doesn't give you the right to play something somebody spent their time and money on making for free, especially when others don't.





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"Re(9):KOF2002:Challenge to Ultimate Battle" , posted Sat 10 Aug 15:21post reply


quote:
That still doesn't give you the right to play something somebody spent their time and money on making for free, especially when others don't.



I guess everybody in this forum is such a big snk fan that if they had the extra money they would be sure to spend it buying neo geo cartridges,cds,even coin ops..emulation is like the last solution(and a real crappy one)..If they can't play the games even on arcade machines what should they do?(yes,I'm one of those people)btw,the ladt kof I saw in an arcade was '94...





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RugalBernstein
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"Re(10):KOF2002:Challenge to Ultimate Battle" , posted Sat 10 Aug 15:49post reply


What you say is a bit more reasonable. Still, though, the programmers are technically being cheated out of their livelyhoods, and it certainly isn't fair to them, either, is it? I know I would be pissed as hell if I were a programmer and people were ripping me off ( especially if it led to the company having to lay me off because of financial woes )

And, as my standard finisher in subjects like these, MVS can actually be quite cheap, and you don't need a cabinet to play them. Save up a bit of money, buy one of these Link Here babies and an MVS motherboard, and you're ready to roll. ^_^





talbaineric
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"Re(7):KOF2002:Challenge to Ultimate Battle" , posted Sat 10 Aug 17:05post reply


quote:
Sweet! I'm excited! And it will run on MVS,so we can still expect emulation!

Umm.. you consider this a good thing? -_-



Well,if there are new characters. There will be sprites out. But other than that,I don't really care if it does or not.





Fygee
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"Re(2):Re(10):KOF2002:Challenge to Ultimate Ba" , posted Sat 10 Aug 18:52post reply


quote:
What you say is a bit more reasonable. Still, though, the programmers are technically being cheated out of their livelyhoods, and it certainly isn't fair to them, either, is it? I know I would be pissed as hell if I were a programmer and people were ripping me off ( especially if it led to the company having to lay me off because of financial woes )

And, as my standard finisher in subjects like these, MVS can actually be quite cheap, and you don't need a cabinet to play them. Save up a bit of money, buy one of these Link Here babies and an MVS motherboard, and you're ready to roll. ^_^



The problem with that is the games are still insanely expensive. :(

And to be honest, emulation has helped SNK more than its hurt it. Without it, the audience would be a lot smaller.





RugalBernstein
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"Re(3):Re(10):KOF2002:Challenge to Ultimate Ba" , posted Sat 10 Aug 19:14post reply


Only new MVS games are expensive. Old ones can be bloody bargains... and saying it has " helped " it is a SERIOUS stretch, especially considering they lose a lot of money in the process ( Especially on the recent KOF '01 and MS4... do these rom dumpers have no shame? )





Satoshi Miwa
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"Re(4):Re(10):KOF2002:Challenge to Ultimate Ba" , posted Sat 10 Aug 22:09post reply


quote:
Only new MVS games are expensive. Old ones can be bloody bargains... and saying it has " helped " it is a SERIOUS stretch, especially considering they lose a lot of money in the process ( Especially on the recent KOF '01 and MS4... do these rom dumpers have no shame? )



No, of course not. Modern day Rom dumping has less to do with keeping old games alive and more to do with free game playing. Hence why games like 2k1, Megaman Zero, etc are all out on the Warez groups PDQ...

The best way for Playmore to elminate alot of the casual ROM downloaders (Who play it only cause it's the only way to play the game at the time, and do not have the money to invest in arcade setup) is to announce home ports of the game for the mainstream consoles ASAP. I expect most people here would then gladly pass by the ROMS and pick up the home version (and it wouldn't cut into the MVS crowd, it's still die hard enough to pick the carts up). They seem to be learning, but they need to be quicker about it...

As for the game itself, I'll wait till I see the character list before I make the final call. But if it doesn't have Geese, Yamazaki, Rugal, Shermie, Chizuru (etc) in it then it's not going to be a Dream Match to me...





RugalBernstein
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"Re(5):Re(10):KOF2002:Challenge to Ultimate Ba" , posted Sat 10 Aug 22:16post reply


Oh, I agree entirely. Many of my old games are slowly dying... It's extremely difficult to find working MSX games now. But to people make any effort to save them? Hell no! All they care about is playing new arcade games for free.





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"Re(6):Re(10):KOF2002:Challenge to Ultimate Ba" , posted Sat 10 Aug 22:22post reply


quote:
Oh, I agree entirely. Many of my old games are slowly dying... It's extremely difficult to find working MSX games now. But to people make any effort to save them? Hell no! All they care about is playing new arcade games for free.



Not just MSX games, alot of old Duo/PC Engine, Master System, and Genesis games are fading away to the mysts of time. Those would be better served to be dumped and emulated than new arcade games.

Though I'm glad some companies are learning to release the old games. I can't tell you how happy I am that Square is releasing FF1 for the PSX (Mucking around with an NES so it'll load the first game can be very, very, VERY annoying...:)





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"Re(7):Re(10):KOF2002:Challenge to Ultimate Ba" , posted Sat 10 Aug 22:26post reply


quote:
Oh, I agree entirely. Many of my old games are slowly dying... It's extremely difficult to find working MSX games now. But to people make any effort to save them? Hell no! All they care about is playing new arcade games for free.


Yeah, I know, I was just using MSX as an example... Interesting news about FF 1, though. ^_^ I fully sympathize with you on the annoyance of trying to get an NES to work... surprisingly, Famicoms seem to function rather well, even though they're so old...





Fygee
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"Re(4):Re(10):KOF2002:Challenge to Ultimate Ba" , posted Sun 11 Aug 04:19post reply


quote:
Only new MVS games are expensive. Old ones can be bloody bargains... and saying it has " helped " it is a SERIOUS stretch, especially considering they lose a lot of money in the process ( Especially on the recent KOF '01 and MS4... do these rom dumpers have no shame? )



The rom dumps for KOF '01 and MS4 haven't prevented anyone that I know of from buying the carts, and if anything they've made me wanna to go the arcade and shovel in quarters more than before. I'm also gonna pick up the ports for them as soon as their out.

If it wasn't for emulation, I never would've gotten into SNK, and they wouldn't have had any of my business.





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"Re(5):Re(10):KOF2002:Challenge to Ultimate Ba" , posted Sun 11 Aug 14:28post reply


I don't believe in dumping newer games for emulation either, but you have to admit, overall SNK's financial troubles were their own fault, it wasn't emulation that hurt SNK. SNK's failure to keep up with the times was one of the reasons for its decline, they opened their own amusement park and owned alot of entertainment assets yet thought they could support all this through making a few games a year (yes SNK used to make lots of games but the past 3-5 years have been nothing but concentrating on KOF, Fatal Fury and Metal Slug). They also found out that it isn't as profitable to market 300 dollar games to hardcore gamers because in the end, there is more profit to be made in 40 dollar ports to mainstream systems then appealing to the minority gamers with money. Their businessmodel was just flawed to begin with, not investing in promoting their products in America did not help either. Look at Capcom, sure they are known for Street Fighter but they thrive because of other lines of games like Resident Evil, Onimusha and such, not concentrating on a few select titles year in year out, and relying on mainstream systems like Playstation as their business model. In the end, SNK was responsible for their downfall, not emulation.





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"Re(6):Re(10):KOF2002:Challenge to Ultimate Ba" , posted Mon 12 Aug 14:06post reply


quote:
I don't believe in dumping newer games for emulation either, but you have to admit, overall SNK's financial troubles were their own fault, it wasn't emulation that hurt SNK. SNK's failure to keep up with the times was one of the reasons for its decline, they opened their own amusement park and owned alot of entertainment assets yet thought they could support all this through making a few games a year (yes SNK used to make lots of games but the past 3-5 years have been nothing but concentrating on KOF, Fatal Fury and Metal Slug). They also found out that it isn't as profitable to market 300 dollar games to hardcore gamers because in the end, there is more profit to be made in 40 dollar ports to mainstream systems then appealing to the minority gamers with money. Their businessmodel was just flawed to begin with, not investing in promoting their products in America did not help either. Look at Capcom, sure they are known for Street Fighter but they thrive because of other lines of games like Resident Evil, Onimusha and such, not concentrating on a few select titles year in year out, and relying on mainstream systems like Playstation as their business model. In the end, SNK was responsible for their downfall, not emulation.


I agree..it's kind of ironic to see that playmore/eolith will be taking the mass-market approach now that snk is bankrupt..





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"Re(8):Re(10):KOF2002:Challenge to Ultimate Ba" , posted Tue 13 Aug 13:34post reply


I for one belong to a circle where emulation is quite resorted, as at the same time where are mostly interested on anything prior to 1995, it is all about retrieving our childhoods memories, and also having nes roms does not prevent me from buying original cartridiges when I see them... even though my machine seems just not to work on these says ¬_¬.

It is my understanding that there are several people like me in the world.