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Gojira
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"Soul Calibur 2, weee *mashes stuff*" , posted Thu 25 Jul 21:12post reply


The local arcade here just got the English version of SC2, so for fun here's a mini-review, since I think there was probably info posted on the Japanese version here already. (If I'm wrong about that just let me know and I'll answer any questions I can.)

First, the graphics look decent. Logically better than the ones in SC, though not a huge leap over the DC version.

Second, everyone speaks English. That's right, EVERYONE. Mitsurugi, Siegfried, Xiangua, Maxi, everyone. At the very least the voices are okay though, once you get used to them. Their little phrases have a very "rough-translated" sound to them though.

Thirdly, everyone has a load of new moves but the game is pretty much the same. Raphael is awesome, Talim seems limited by comparison but not useless. Cassandra is pretty different from Sophitia. Walls have hardly any effect; you can get hit into them but only while airborne. Ring outs are strangely unpredicatable.

Overall it's fun. I never had a chance to enjoy any competition in SC1 before so it's an experience.





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Hungrywolf
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"Re(1):Soul Calibur 2, weee *mashes stuff*" , posted Thu 25 Jul 21:25post reply


quote:
The local arcade here just got the English version of SC2, so for fun here's a mini-review, since I think there was probably info posted on the Japanese version here already. (If I'm wrong about that just let me know and I'll answer any questions I can.)

First, the graphics look decent. Logically better than the ones in SC, though not a huge leap over the DC version.

Second, everyone speaks English. That's right, EVERYONE. Mitsurugi, Siegfried, Xiangua, Maxi, everyone. At the very least the voices are okay though, once you get used to them. Their little phrases have a very "rough-translated" sound to them though.

Thirdly, everyone has a load of new moves but the game is pretty much the same. Raphael is awesome, Talim seems limited by comparison but not useless. Cassandra is pretty different from Sophitia. Walls have hardly any effect; you can get hit into them but only while airborne. Ring outs are strangely unpredicatable.

Overall it's fun. I never had a chance to enjoy any competition in SC1 before so it's an experience.



AH! I can't wait to play it!





Freeter
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"Re(1):Soul Calibur 2, weee *mashes stuff*" , posted Thu 25 Jul 21:47post reply


quote:
The local arcade here just got the English version of SC2, so for fun here's a mini-review, since I think there was probably info posted on the Japanese version here already. (If I'm wrong about that just let me know and I'll answer any questions I can.)

First, the graphics look decent. Logically better than the ones in SC, though not a huge leap over the DC version.

Second, everyone speaks English. That's right, EVERYONE. Mitsurugi, Siegfried, Xiangua, Maxi, everyone. At the very least the voices are okay though, once you get used to them. Their little phrases have a very "rough-translated" sound to them though.

Thirdly, everyone has a load of new moves but the game is pretty much the same. Raphael is awesome, Talim seems limited by comparison but not useless. Cassandra is pretty different from Sophitia. Walls have hardly any effect; you can get hit into them but only while airborne. Ring outs are strangely unpredicatable.

Overall it's fun. I never had a chance to enjoy any competition in SC1 before so it's an experience.



I saw a screen where it showed various modes you could choose from. Is that in the arcade or is it arcade mode only?





Gojira
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"Re(2):Soul Calibur 2, weee *mashes stuff*" , posted Thu 25 Jul 23:21post reply


quote:

I saw a screen where it showed various modes you could choose from. Is that in the arcade or is it arcade mode only?



Actually, yes it's in the arcade version. When you start a 1-player game it gives you five choices: Arcade, Survival, Time Attack, 5-minute Training and one more mode that has to be unlocked (possibly the AI mode). Kind of strange to include a training mode in an arcade release but that's what they did. I have yet to try it though, since I wanted to check out Arcade Mode first.





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Suichi
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"Re(1):Soul Calibur 2, weee *mashes stuff*" , posted Fri 26 Jul 00:05post reply


Talim seems very very quick, she's commonly interupting other's attacks. Mixed up with some throws at close range and she seems very decent. All she lacks is some heavy damage and range.

Ivy seems very cool. She's got a few new stances where she moves while twirling her sword either vertically or horizontally above her head. Those stances link into a few other moves but I couldn't remember them exactly. Another new stance is one where she wraps the opened sword around her back and holds it there, ready to strike. From this move, she has a shoulder ram that is quick and knocks down effectively, giving Ivy an effective close quarters move.

I can't really remember too much more, just that I don't like what I see with Yunsung. He's fast, very comboable and has quite deceptive range. People have been dominating with him already.

--Suichi





Iron D
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"Questions!" , posted Fri 26 Jul 00:39post reply


For anyone that can answer them. Thanks in advance!

1. How different is Yunsung from Hwang?

2. What's new with Astaroth?

3. The other characters (Cervantes, Yoshimitsu, etc.) are time-released, right?

4. I've seen pics of the stages, but that's not really enough. Could anyone describe them a bit more?

5. Is the last boss Charade or Inferno?

I'll probably have more later...





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Fro Boy11
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"Re(2):Soul Calibur 2, weee *mashes stuff*" , posted Fri 26 Jul 00:58post reply


quote:
The local arcade here just got the English version of SC2, so for fun here's a mini-review, since I think there was probably info posted on the Japanese version here already. (If I'm wrong about that just let me know and I'll answer any questions I can.)

First, the graphics look decent. Logically better than the ones in SC, though not a huge leap over the DC version.

Second, everyone speaks English. That's right, EVERYONE. Mitsurugi, Siegfried, Xiangua, Maxi, everyone. At the very least the voices are okay though, once you get used to them. Their little phrases have a very "rough-translated" sound to them though.

Thirdly, everyone has a load of new moves but the game is pretty much the same. Raphael is awesome, Talim seems limited by comparison but not useless. Cassandra is pretty different from Sophitia. Walls have hardly any effect; you can get hit into them but only while airborne. Ring outs are strangely unpredicatable.

Overall it's fun. I never had a chance to enjoy any competition in SC1 before so it's an experience.


AH! I can't wait to play it!



I wanna play SC2, too

BTW, Hungrywolf. YOU HAVE THE TIGHTEST AVATAR I'VE EVER SEEN!!





trufenix
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"Re(1):Questions!" , posted Fri 26 Jul 05:27post reply


quote:

1. How different is Yunsung from Hwang?

2. What's new with Astaroth?

3. The other characters (Cervantes, Yoshimitsu, etc.) are time-released, right?

4. I've seen pics of the stages, but that's not really enough. Could anyone describe them a bit more?

5. Is the last boss Charade or Inferno?

I'll probably have more later...



1. Yunsung = Hwang w/ Hwoarang's flamingo stance + speed and other moves. Very hwang ish, but doesn't share as many moves with Xiang Hua as Hwang did.

2. That's a big question to ask. His HCB throw can ring out now.

3. Yes, although Yoshi is the only one out anywhere (Japan) yet. He has Tekken 4 steal moves now.

4. Another big question. Generally more spatious, walls don't play as big a role as they did in T4, other than limiting ring outs. Actually, in general ring outs are more rare. (Though not completely gone)

5. Inferno is the last boss, Charade is Cassandra's sub boss. Oh, and if anyone cares, Charade is female as she is the shards of the female Soul Edge.

-F.





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Radish
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"Re(2):Questions!" , posted Fri 26 Jul 05:37post reply


My local arcade has a big "Soul Calibur 2: Coming Soon" poster so I guess it's time to play the waiting game for me. It'll be nice since recently that arcade took out EVERY 2D fighting game and replaced them with those terrible 3D games that look like they could have been done on a PC 5 years ago.

How different is Cassie from Sophitia? When I first saw her I thought she was merely a clone that they were using since plot-wise, Sophitia couldn't be included anymore, but I've heard otherwise from just about everybody. I hear she lost the face sitting moves...





Olivier Hagué
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"Re(2):Questions!" , posted Fri 26 Jul 06:13:post reply


quote:
Oh, and if anyone cares, Charade is female as she is the shards of the female Soul Edge.

Charade once was a man.
But how can you tell it's the shards of the _female_ Soul Edge? ?_?





[this message was edited by Olivier Hagué on Fri 26 Jul 06:14]

NARUTO
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"Answer!" , posted Fri 26 Jul 06:18post reply


Because at the end of soulcalibur1 Inferno create a new souledge with Xiang hua's sword.

So 2 souledge, 1 male (Nightmare's one), 1 female (Xiang hua's one)

Easy no, ^_^??





Olivier Hagué
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"Re(1):Answer!" , posted Fri 26 Jul 07:09post reply


quote:
Because at the end of soulcalibur1 Inferno create a new souledge with Xiang hua's sword.

When? ^^;
quote:
So 2 souledge, 1 male (Nightmare's one), 1 female (Xiang hua's one)

Nightmare/Siegfried has the male Soul Edge.
Cervanted has the female Soul Edge.
Charade is made of fragments of Soul Edge, but how can you tell which one? Both blades were destroyed at one point, the female one in Soul Edge, and the male one in Soul Calibur...





Hungrywolf
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"Re(3):Soul Calibur 2, weee *mashes stuff*" , posted Fri 26 Jul 08:33post reply


quote:
The local arcade here just got the English version of SC2, so for fun here's a mini-review, since I think there was probably info posted on the Japanese version here already. (If I'm wrong about that just let me know and I'll answer any questions I can.)

First, the graphics look decent. Logically better than the ones in SC, though not a huge leap over the DC version.

Second, everyone speaks English. That's right, EVERYONE. Mitsurugi, Siegfried, Xiangua, Maxi, everyone. At the very least the voices are okay though, once you get used to them. Their little phrases have a very "rough-translated" sound to them though.

Thirdly, everyone has a load of new moves but the game is pretty much the same. Raphael is awesome, Talim seems limited by comparison but not useless. Cassandra is pretty different from Sophitia. Walls have hardly any effect; you can get hit into them but only while airborne. Ring outs are strangely unpredicatable.

Overall it's fun. I never had a chance to enjoy any competition in SC1 before so it's an experience.


AH! I can't wait to play it!


I wanna play SC2, too

BTW, Hungrywolf. YOU HAVE THE TIGHTEST AVATAR I'VE EVER SEEN!!



Raven made it for me....I didn't ask him, he just did. I was glad, it's very nice. I like the tag he made for me too.





Zyzyfer
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"Re(4):Soul Calibur 2, weee *mashes stuff*" , posted Fri 26 Jul 11:20post reply


why'd hwang songyun get taken out? got something to do with seung mina?





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Iron D
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"Re(5):Soul Calibur 2, weee *mashes stuff*" , posted Fri 26 Jul 21:25post reply


quote:
why'd hwang songyun get taken out? got something to do with seung mina?



Thanks for the answers, Trufenix.

Zyzyfer, not all of the time-released characters have been confirmed yet, so Hwang may still be in there. I'm still praying that they leave out that bloody annoying Seung Mina, though...





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Zyzyfer
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"Re(6):Soul Calibur 2, weee *mashes stuff*" , posted Fri 26 Jul 23:16post reply


i don't actually miss hwang or anything, i just dunno the story behind those two. nobody's mentioned anything about it, having been caught up in the male and female sword business.





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Gojira
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"Re(1):Soul Calibur 2, weee *mashes stuff*" , posted Sat 27 Jul 09:38post reply


Oop, I left for a day. Others seem to have answered the questions though so no biggie.

To elaborate on the walls a little, the walls are a little like Tekken 4 but not as abusable. You can be hit into them during juggles and you can tech off of them but it's not as easy or haphazard as T4. Ring outs are unusual. One time I knocked a guy onto the edge so half his body was hanging over the edge but he didn't fall. Another time on a round stage I knocked him so that only his foot was barely touching the edge and he fell in. So ring outs are pretty loose and unpredictable at times. Have caution.

And if anyone cares, the boss battle with Inferno is only one round, and he changes style 3 times during the battle. It's interesting because as you hit Inferno, flames fall off of him and start burning the ground (they don't hurt you) until eventually all you see is flames everywhere, then he draws them in and changes styles.

Oh and Charade = Edge Master, Mokujin, Soul Edge etc. You know what I mean.





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Gojira
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"Re(3):Questions!" , posted Sat 27 Jul 09:44post reply


quote:

How different is Cassie from Sophitia? When I first saw her I thought she was merely a clone that they were using since plot-wise, Sophitia couldn't be included anymore, but I've heard otherwise from just about everybody. I hear she lost the face sitting moves...



Well, she's pretty different from Sophitia. Half of her moves are Sophitia's and half are new. Her throws are all different but I thought Sophitia's throws were stupid anyway. If you want butt attacks she does have a Yuri-style butt attack with b+K. :P

Also her attitude is really bitchy. She says things like "Eww you are so not my type" and other funny stuff. It's a pretty silly contrast to Sophitia's whole "I want to save you", "I love God" thing.

I hope Rock's kid is in this game. What was his name, Bango? Bongo?





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Ishmael
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"Re(2):Soul Calibur 2, weee *mashes stuff*" , posted Sat 27 Jul 15:29post reply


quote:
Oop, I left for a day. Others seem to have answered the questions though so no biggie.

To elaborate on the walls a little, the walls are a little like Tekken 4 but not as abusable. You can be hit into them during juggles and you can tech off of them but it's not as easy or haphazard as T4. Ring outs are unusual. One time I knocked a guy onto the edge so half his body was hanging over the edge but he didn't fall. Another time on a round stage I knocked him so that only his foot was barely touching the edge and he fell in. So ring outs are pretty loose and unpredictable at times. Have caution.



Good to hear they've gotten away from the wall traps in T4. While pinning someone against a wall and beating the hell out of them with Kazuya was fun it did need to be toned down. Say, is there anything breakable in the stages such as walls, windows, or other junk you can smash through for fun or to enter other parts of the arena?

quote:

And if anyone cares, the boss battle with Inferno is only one round, and he changes style 3 times during the battle. It's interesting because as you hit Inferno, flames fall off of him and start burning the ground (they don't hurt you) until eventually all you see is flames everywhere, then he draws them in and changes styles.



Sounds cool. Does your character have to stand there and watch Inferno re-collect himself or do you get a free shot at him when he switches styles?
quote:

Oh and Charade = Edge Master, Mokujin, Soul Edge etc. You know what I mean.


I keep hoping one of these days Namco will stop adding those sort of characters.





Suichi
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"Re(3):Soul Calibur 2, weee *mashes stuff*" , posted Sat 27 Jul 15:50:post reply


quote:

Good to hear they've gotten away from the wall traps in T4. While pinning someone against a wall and beating the hell out of them with Kazuya was fun it did need to be toned down. Say, is there anything breakable in the stages such as walls, windows, or other junk you can smash through for fun or to enter other parts of the arena?



Not as far as I've seen. All the walls are static as are the stages. Just like SC1 with walls. That's really it.

quote:

Sounds cool. Does your character have to stand there and watch Inferno re-collect himself or do you get a free shot at him when he switches styles?



Nope. It's a round change sort of thing. The actions stops, he recollects himself, and then it starts anew. The annoying thing about Inferno now, is that fighting him, is like the Boss battle on DOA3. It's not Inferno that's so hard. It's the fact that the stage itself is against you, in that the flames make it very hard to see Inferno after you've delt him some decent damage. It's kinda stupid if you ask me. I'd rather have a hard boss, than a cheap trick.

--Suichi





[this message was edited by Suichi on Sat 27 Jul 15:51]

Radish
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"Re(4):Questions!" , posted Sat 27 Jul 20:21post reply


quote:

Well, she's pretty different from Sophitia. Half of her moves are Sophitia's and half are new. Her throws are all different but I thought Sophitia's throws were stupid anyway. If you want butt attacks she does have a Yuri-style butt attack with b+K. :P

Also her attitude is really bitchy. She says things like "Eww you are so not my type" and other funny stuff. It's a pretty silly contrast to Sophitia's whole "I want to save you", "I love God" thing.

I hope Rock's kid is in this game. What was his name, Bango? Bongo?



Heh, that's cool. I always thought Sophie's face sitting moves were so odd and out of character that they were funny. I'm glad Cassie isn't a carbon copy, although I'm still holding out for some playable version of Seigfried (not Nightmare) although it looks bleak.

I'm pretty sure Rock's little boy buddy is named Banpoo. It would be awesome if he took Rock's place since his art at the end of SC looked pretty cool. He could use some kind of smaller axe than Asteroth or something.





threesixtee
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"Re(4):Questions!" , posted Sun 28 Jul 02:07post reply


quote:

I hope Rock's kid is in this game. What was his name, Bango? Bongo?



its BANGOO!!!

so is this game going to follow suit from soul calibur one - meaning most of the unlockable characters will be variants of existing characters? as long as they change it enough to be interesting, I'll be happy.

and why is it "soul calibur 2" and not "soul edge 3?" its all so confusing.





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Radish
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"Re(5):Questions!" , posted Sun 28 Jul 05:55post reply


quote:

I hope Rock's kid is in this game. What was his name, Bango? Bongo?


its BANGOO!!!

so is this game going to follow suit from soul calibur one - meaning most of the unlockable characters will be variants of existing characters? as long as they change it enough to be interesting, I'll be happy.

and why is it "soul calibur 2" and not "soul edge 3?" its all so confusing.



Doh. My bad. And no, I'm pretty sure Namco has indicated that there are no clone characters a la Seung Mina, Hwang, Lizard Man, etc. That's why I'm not expecting Siegfried. I think they should try to use Bangoo, but give him a new style and not just make him an Ast clone.





Zyzyfer
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"Re(6):Questions!" , posted Sun 28 Jul 07:04post reply


quote:
And no, I'm pretty sure Namco has indicated that there are no clone characters a la Seung Mina, Hwang, Lizard Man, etc.


since when was mina a clone? she came first. it's that punk kilik who's the clone...





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Freeter
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"Re(5):Questions!" , posted Sun 28 Jul 21:24post reply


quote:

and why is it "soul calibur 2" and not "soul edge 3?" its all so confusing.



Let's see...

Soul Edge Soul Blade Soul Calibur Soul Calibur 2

Yes, very confusing. Whatever happened to a little thing called consistency?





Radish
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"Re(7):Questions!" , posted Mon 29 Jul 04:46post reply


quote:
And no, I'm pretty sure Namco has indicated that there are no clone characters a la Seung Mina, Hwang, Lizard Man, etc.

since when was mina a clone? she came first. it's that punk kilik who's the clone...



Well, I meant clones of each other. And since Kilik IS in the game, it probably means no Seung Mina.

It seems to me like SC2 is like SC light. From all the SC2 boards, the general consensus seems to be that the engine is dummied down, almost half of the old characters are gone and with the exception of walls there's nothing really new. I want that to not be the case since I'm really looking forward to this game. I hope there are at least some interesting time releases and it's not just Yoshimitsu, Cervantes and Charade. I mean Charade doesn't even count since she's a stupid random style character.





Burning Kyo
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"Re(6):Questions!" , posted Mon 29 Jul 04:51post reply


quote:

and why is it "soul calibur 2" and not "soul edge 3?" its all so confusing.


Let's see...

Soul Edge Soul Blade Soul Calibur Soul Calibur 2

Yes, very confusing. Whatever happened to a little thing called consistency?



Soul Edge (us 'n eu)= Soul Blade (jp)





Zazzarius
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"Re(7):Questions!" , posted Mon 29 Jul 10:52post reply


all the voices are in english?

i was thinking to myself a few days, wondering of the possibility of our favorite fighting games getting dubbed . . .

what next? dubbed kof or gg?





Radish
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"Re(8):Questions!" , posted Mon 29 Jul 11:51post reply


quote:
all the voices are in english?

i was thinking to myself a few days, wondering of the possibility of our favorite fighting games getting dubbed . . .

what next? dubbed kof or gg?



I heard Wendee Lee is doing one of the female character's voices which annoys me greatly.