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Shapermc
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"I'm no good" , posted Fri 14 Jun 11:55post reply


I have been playing fighting games for along time now. And I have never been very good at them. I cant usualy beat fighting games on any difficultly level beyond 2 or 3 (on a 1-8 [like SNK fighters] scale) Is this just a peak and I will never get any better or am I missing something.

I dont get alot of oppertunities to play against other people (I was teaching my wife how to play MvC2 for the fun of human interaction) but when I got to the Arcade I get my ass kicked even by like 15 year old punks. WTF!?!?!

Any helpful tips or recomendations, you guys seem to know your stuff about fighting games and I would like to move past the beginner stage. I cant even pull of combos unless I get lucky. I can know all the moves of a character like the back of my hand, and still get my ass kicked by the AI.

Also anyone wanting to help in the New Orleans area I got alot of games if you want to spar for a bit LMK.






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Freeter
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"Re(1):I'm no good" , posted Fri 14 Jun 12:04post reply


quote:
I have been playing fighting games for along time now. And I have never been very good at them. I cant usualy beat fighting games on any difficultly level beyond 2 or 3 (on a 1-8 [like SNK fighters] scale) Is this just a peak and I will never get any better or am I missing something.

I dont get alot of oppertunities to play against other people (I was teaching my wife how to play MvC2 for the fun of human interaction) but when I got to the Arcade I get my ass kicked even by like 15 year old punks. WTF!?!?!

Any helpful tips or recomendations, you guys seem to know your stuff about fighting games and I would like to move past the beginner stage. I cant even pull of combos unless I get lucky. I can know all the moves of a character like the back of my hand, and still get my ass kicked by the AI.

Also anyone wanting to help in the New Orleans area I got alot of games if you want to spar for a bit LMK.



AI can be pretty cheap, and MVC2 can be a cheesefest. Most ppl I see playing each other usually play keepaway with those big projectile supers(and they LOVE Cable, go figure).





Shapermc
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"Re(2):I'm no good" , posted Fri 14 Jun 12:12post reply


quote:


AI can be pretty cheap, and MVC2 can be a cheesefest. Most ppl I see playing each other usually play keepaway with those big projectile supers(and they LOVE Cable, go figure).



No no no, I don't play alot of MvC2 I am teacing it cuz it is easy. Im horrible at like all games (KOF'XX SFX Tekken) I don't like 3D fighters almost at all I am mainly talking about 2D and SNK fighters. The best I ever did was Last Blade. I could beat the end guy (the name is escaping me) in his first form on level 5 difficult with Lee but then I got draged through the dirt. I plaed with just lee for like 2 hrs a day for like a week.

Most of the time with SNK fighters I don't base my skills on the end bosses anyways (even AOF1 is hella heard boss) I think that the thing that I need the most help with is combo, and counter techniques. I just dont get them (or don't feel like counting the frames te interupt a super, or what ever you got to do)







Juke Joint Jezebel
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"Re(3):I'm no good" , posted Fri 14 Jun 13:21post reply


hm, i think you're being too hard on yourself. but hm, lemme try to think of some tips that have helped me out in the past. these tips are aimed mainly at 2d games, especially in the SNK series, but i don't think MvC would fit here, as i suck in that game, hehe

- in the game itself, use as much as you can to your advantage. for example, don't just stick with fierces and specials. use a variety of things. it took me a while to learn this myself. i used to just use specials all the time. whenever i used a normal move, it would be to sweep the other guy. fierces and specials are good but they have their lag time. jabs (and mediums if they're available) are a lot faster. try them out

- with each character you use, try to learn their normals. see what normals do what at different ranges. for example, will a fierce punch reach them from where you're standing right now? is your character's fierce punch a slow punch? do you think it's worth using now or should you go with another move? things like that, i suppose

- travel to as many arcades as you can to play/watch different people. first, watching different people is great. i've learned so much by watching people who knew what they were doing fight it out. second, i said "arcades" (plural) because the arcade i frequently went to before was the one in our local mall. for some reason i would be slaughtered there but did ok at another arcade. i finally figured out the people at the mall just took advantage of the same annoying components in the game to win (for example, everyone chose the "top tiers" in every game. if you've fought one of them, you've fought them all. it's very boring). they were also all turtles (they sit there, usually crouched, blocking all your moves and only attack to counterattack. fighting these people are sickening. i can see turtling because you have no choice, but to turtle all the time, it's just boring in my opinion. to this day, i still have trouble with them, which gives me inspiration to start another thread. but anyways)

- combos are done by effectively connecting attacks. just test them out! go into training or practice mode and try out different attacks that you've seen other people do in the past, or just test out random things. it was tough for me to learn combos at first, but i got used to it eventually. and screw all that "frames per second" (or whatever it's called) bull! just keep going at it until it works. when it works, you'll eventually have the timing down, trust me, dude. if you really need help with certain combos, you could ask us at mmcafe bbs. everyone here would gladly help you

that's all i can think of now. if i remember any more tips, i'll tell you, man





Jazzie D
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"Re(4):I'm no good" , posted Fri 14 Jun 14:33post reply


Know every aspect about the game overall. So, in any KoF game for example, you better get used to rolling/dodging and such.

Also, get to know various characters. I know that with Athena, I'm forced to rely on her special attacks because her normals are weak and she is not a combo character in general.





ninjabastard
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"Re(5):I'm no good" , posted Fri 14 Jun 14:44post reply


quote:
Know every aspect about the game overall. So, in any KoF game for example, you better get used to rolling/dodging and such.

Also, get to know various characters. I know that with Athena, I'm forced to rely on her special attacks because her normals are weak and she is not a combo character in general.



In the KOF series learn to hyper low jump on you opponent. It might not work as well against a computer. But trust me it annoys people. Learn to combo of jabs and shorts. This goes for all fighters. Also learn to cross-up(a jump attack that will hit on the other side of opponet as you cross over him.) and over-heads(Attacks that must be blocked high.). Again this works in all games. But, some of these tacics won't work on the computer(mainly over-heads). Try to be unpredictable. If you do same thing to much people will notice.

I lost alot of my KOF skills from not playing in like 6 monthes(But was hella good. A couple weeks prac and my tricks will be back.). But ask me anything KOF, CvS 2, or MvC 2. Oh an in MvC 2 start off with good easy people. Use cable/Sentel/anti-air assist(Cyclops/psylock/Captan Commando). Easy team. And check out shouryuken.com . At lot dumbasses but still some good info. I'm not the best, but I do pretty well against the best the country.





HazZan
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"2 words. Constant Training." , posted Fri 14 Jun 14:47post reply


quote:
I have been playing fighting games for along time now. And I have never been very good at them. I cant usualy beat fighting games on any difficultly level beyond 2 or 3 (on a 1-8 [like SNK fighters] scale) Is this just a peak and I will never get any better or am I missing something.

I dont get alot of oppertunities to play against other people (I was teaching my wife how to play MvC2 for the fun of human interaction) but when I got to the Arcade I get my ass kicked even by like 15 year old punks. WTF!?!?!

Any helpful tips or recomendations, you guys seem to know your stuff about fighting games and I would like to move past the beginner stage. I cant even pull of combos unless I get lucky. I can know all the moves of a character like the back of my hand, and still get my ass kicked by the AI.

Also anyone wanting to help in the New Orleans area I got alot of games if you want to spar for a bit LMK.

As soon as you get a fighting game you should always go directly into training if you're the only one playing. Study the game and master it. and then go into arcade and on any level if you have trained long enough. My first ever fighting game I went directly into practice and I kicked ass. Believe me this advise workes.
MESSATSU





talbaineric
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"Re(1):2 words. Constant Training." , posted Fri 14 Jun 15:24post reply


Well,I usually skip training and go right into it. Usually,I get better at it.

The people I've competed against in MvC2 are usually loser dicks who pick the same old crap ass team of Ryu,Ken and Akuma. They'll do anything to win. But usually I kick their ass anyway. (Those scrubs don't even bother to pick other characters)





Shin ATproof
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"This is what I do..." , posted Fri 14 Jun 15:30post reply


1)Go to arcades fequently!

a)Watch how others play when you're not playing. Learn their combos, learn their patterns, see how a characters priority is abused and learn ways around them.

b)Study how people play against your playstyle. Watch for their patterns and your patterns. Work a strat to improve your playstyle against others

c)Don't waste your time on lightweights. The more time you spend with a novice player your skill will either start to fade or other players will get better than you and stay one step ahead.

d)It's preferable to play people better than you. You can learn a lot more from losing than winning.

2)Practice at home! A lot!

a)Always have the difficulty of the computer on max difficulty. No matter how easy or hard the computer is remember that a good human player will be better!

b)Play training mode more than the actual arcade mode. Learn your character(s) till they feel like they are a part of you. Know your character(s)priority and find ways to abuse them.

c)Learn combos...LEARN COMBOS. A key to victory is learning to link attacks for high damage. Don't go for the flashy hard stuff if the boring simple stuff will do more damage. Arcade experience is a good place to review. At home experiment till you are bored out of your skull. It will pay off big time in the end.

d)In training mode use the setup options to your advantage in training. Have things like blocking, quick recovery, low guard meter, etc. Make the computer the best techplayer possible so you will be prepared for nearly any variable.

e)Get a friend(a good player)to spar with you. You don't want a novice to help you train...REGARDLESS if they are your friend. You want to better yourself you gotta have people who will atleast give you a run for your money. Don't got a friend like that? Go find a friend somewhere, an arcade is a good place to start!

3)Resarch! Research! Research!

a)The internet is arguably the best source to learn about things like character moves, combos, priorites and other various tips. GameFaqs, Gamecombos, Shoryuken or even here at MadManCafe are good places to start.

b)Don't be afraid to ask people at arcades or tournaments how they do the moves. It couldn't hurt to ask ^_^

c)Go to tournaments, see how others play. Compare their playstyle to yours, see if you can learn something from how others play your favorite characters how how they manipulate the engine.

d)If you lose, reflect on what you did wrong or what you should do next time. Ask the person who beat you.

e)Try to come up with more patterns in your game. Predictablity is a major killer for some. If you can keep your opponent guessing or fool them you are winning half the battle. Learning new patterns can come from the various sources previously mentioned.


Most importantly...HAVE FUN! Remember it's just a game. A sport to be more exact. I realized that the more you try to have fun with a game the easier it gets. Don't stress yourself out. So what if you lose? There is always next time and unlike most sports you can immediately learn something from your mistakes.





Juke Joint Jezebel
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"Re(1):This is what I do..." , posted Fri 14 Jun 16:42post reply


wow you guys covered a lot of things i forgot to. but i think the most important one i forgot was what Shin ATproof said -- just have fun! i used to get so incredibly pissed every time i lost, mainly because i wasn't used to failure. but now you'll see me literally laughing my ass off when my guy gets slammed into the ground. i enjoy defeat as much as i do victory. we don't start off perfect and we can't get any better without making mistakes. you get stronger with each failure





Shapermc
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"Re(1):I'm no good" , posted Fri 14 Jun 19:52post reply


I want to thank all of you ( I feel more comfortable here than the other forum that I have frequented) that is some invaluable info that you guys have stated!

When I sober up I will go to the arcade (If only I could find one with good fighterd) I take it that no one Lives in New Orleans>?

Oh well I wish I dident.. I don't really get mad at losing. Only when I think that I am doing my best and cant get any where! I love 2D fighters and figured that it was time to get good at them! I own an Arcade Cab with a Neo MVS then got moved in the military and am far away from all my friends :(

Mabey i WILL find some one . I'm too old to make new friends :( ! Well talk later G2G!

Mabey I will stop at the arcade tomorrow! :)





ChunliFan
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"Shin AtProof" , posted Fri 14 Jun 22:26post reply


Very good post. I could have not have said it better myself.





Jazzie D
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"Bingo!" , posted Fri 14 Jun 23:19post reply


quote:
1)Go to arcades fequently!

a)Watch how others play when you're not playing. Learn their combos, learn their patterns, see how a characters priority is abused and learn ways around them.

b)Study how people play against your playstyle. Watch for their patterns and your patterns. Work a strat to improve your playstyle against others

c)Don't waste your time on lightweights. The more time you spend with a novice player your skill will either start to fade or other players will get better than you and stay one step ahead.

d)It's preferable to play people better than you. You can learn a lot more from losing than winning.

2)Practice at home! A lot!

a)Always have the difficulty of the computer on max difficulty. No matter how easy or hard the computer is remember that a good human player will be better!

b)Play training mode more than the actual arcade mode. Learn your character(s) till they feel like they are a part of you. Know your character(s)priority and find ways to abuse them.

c)Learn combos...LEARN COMBOS. A key to victory is learning to link attacks for high damage. Don't go for the flashy hard stuff if the boring simple stuff will do more damage. Arcade experience is a good place to review. At home experiment till you are bored out of your skull. It will pay off big time in the end.

d)In training mode use the setup options to your advantage in training. Have things like blocking, quick recovery, low guard meter, etc. Make the computer the best techplayer possible so you will be prepared for nearly any variable.

e)Get a friend(a good player)to spar with you. You don't want a novice to help you train...REGARDLESS if they are your friend. You want to better yourself you gotta have people who will atleast give you a run for your money. Don't got a friend like that? Go find a friend somewhere, an arcade is a good place to start!

3)Resarch! Research! Research!

a)The internet is arguably the best source to learn about things like character moves, combos, priorites and other various tips. GameFaqs, Gamecombos, Shoryuken or even here at MadManCafe are good places to start.

b)Don't be afraid to ask people at arcades or tournaments how they do the moves. It couldn't hurt to ask ^_^

c)Go to tournaments, see how others play. Compare their playstyle to yours, see if you can learn something from how others play your favorite characters how how they manipulate the engine.

d)If you lose, reflect on what you did wrong or what you should do next time. Ask the person who beat you.

e)Try to come up with more patterns in your game. Predictablity is a major killer for some. If you can keep your opponent guessing or fool them you are winning half the battle. Learning new patterns can come from the various sources previously mentioned.


Most importantly...HAVE FUN! Remember it's just a game. A sport to be more exact. I realized that the more you try to have fun with a game the easier it gets. Don't stress yourself out. So what if you lose? There is always next time and unlike most sports you can immediately learn something from your mistakes.



Yup, Shin pretty much told you a lot.





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"I AM no good....." , posted Sat 15 Jun 13:12post reply


Well, there are somethings that I have learned from videogaming...

Have fun: If you feel some kind of "pressure" while playing a game due to the "competition level" or cheap tactics, then stop the gamming for a while, I myself usually find a lot more fun playing agaisnt the AI (that can be usually be qualified of "worty") instead of battling the usual 14~19 street punk that usually think of theirselves as "hot" or good even though reality probe them wrong (they suck)

Find your game: Every game is inspired on a "unique" engine, even if we are talking about games from similar caracteristic -let's put Fatal Fury RBS next to Street Fighter Zero 3)- and you got that street fighter is mainly based on air pressure, on knowing the basic move asset (that is much more than it seems); While Fatal fury stand by the side of chain combos, plain shift... but the true difference is that the games are PROGRAMMED BY DIFFERENT PEOPLE thus, some kinds that you would give granted in SFZ might not work in FFRBS because the priorities might be different, or the speed of the game is also different and factors like that.

Find your character: Even though you could qualify games like I just did, always remember that the fact of picking a character might change the view of the game entirely, so if you want to pick a character think on a character that you might like or think of what you want to do and ask someone (us) what character can do that, then use what I call "the lab mouse method" and learn to play with your character, by lab mouse method I mean that you take a move "Can I use it for this??" if you can't, then "I can I use this for this other thing" and go like that until you can find what a character can do best (air defense, poking or anything).

Acurracy: If you are having problems while performing some moves or combos remember that the game actualy has to "read" what you are doing with the stick, if you repeat a move to many times or if you do it to darn quickly; or more importantly, if you are not doing the correct motion think that the "reader" might not understand what the heck you are writting, all people have different speeds to read and the games are not different, some games can "read" very fast (usually Namco ones) while some games do "read" more slowly (some dark SNES fighting games), remember that you must find your rithm on how to do the moves.

Strategy: As I always say, it is hard to identify strategies with a character because I base my strategies on "what I'd like to do", thus every person should desing different strategies when fighting (like shoot a fireball and the an uppercut); in some cases, designing strategies is a "hardcore" work, for example I did not became somewhat decent in Tekken from one week to another, it took me 6 months to actually learn to play as a character (maybe it is because I choose on of the "hard to learn with" characters).



Anyway, those are just words, for me gaming is mainly a thing of animal instincts and intelectual competence.





Shapermc
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"I'm OK" , posted Sun 16 Jun 15:12post reply


Well ok I took alot of advice (thanks to everyone). I dediced to do something. I went out and bought an arcade stick (crappy $20 PS stick!) and bought Capcom vs. SNK. I trained for over 12hrs and played awhile in the hardest difficulty focusing on only Rock. Well I thought that I was getting nowhere cuz I sucked so bad. Well I trimmed the difficulty down to 4 and just walked throught, till S. Akuma (which he knocked my GP all the way down to 18 and I turned it off) But I could never do that before. I am using the N grove (which is very familliar to me). I am thinking of not using anyone else for a while and then adding someone else to my team and then start on another team member.

BTW who messed up all the SNK characters so bad (I should kick their ass). THe reason that I never got this game before is cuz CvS1 is such a bowl of rump fudge. This one is much better.

Any help with this game is welcome.





Juke Joint Jezebel
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"Monsters" , posted Mon 17 Jun 03:39post reply


S Akuma and U Rugal are bastards. whenever i lose one round against any of them, i don't continue. not worth fighting them in my opinion

and yea, they did screw the SNK characters pretty bad in that series, but as someone put it before -- "if everyone in SNK kept their powers, even Yuri would destroy Shin Akuma" er, that's not an exact quote but it was something like that

good thing you got an arcade stick. even though most of them aren't anywhere similar to the arcade machines themselves, they still help you control your guy a little better. i remember when i couldn't do fireballs -_-





Gen
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"Re(2):I'm no good" , posted Mon 17 Jun 04:26post reply


quote:
I want to thank all of you ( I feel more comfortable here than the other forum that I have frequented) that is some invaluable info that you guys have stated!

When I sober up I will go to the arcade (If only I could find one with good fighterd) I take it that no one Lives in New Orleans>?

Oh well I wish I dident.. I don't really get mad at losing. Only when I think that I am doing my best and cant get any where! I love 2D fighters and figured that it was time to get good at them! I own an Arcade Cab with a Neo MVS then got moved in the military and am far away from all my friends :(

Mabey i WILL find some one . I'm too old to make new friends :( ! Well talk later G2G!

Mabey I will stop at the arcade tomorrow! :)



What other bbs you post at?

I would say the greatest thing is to find a pal with similar skill level to spar with. Or even someone who's totally better if they can play you in such a way that you benefit from. Lately I've been thinking that for atleast the games I tend to be interested a bit in, beginers have very little to gain by playing against top dogs. Some other people think that that is probably the best for beginers, to play the hard guys to get better. I think beginer could gain more if the highly skilled guys could somehow temper their game play so the beginer benefits.
Idealy both players can get something out of playing. And the bottom line is fun. If it's not fun why play?





Shapermc
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"Re(3):I'm no good" , posted Tue 18 Jun 13:36post reply


quote:


What other bbs you post at?




Too many :) But mainly neo-geo.com and the liberation army. Slow work days :) But any where that I am I always use Shapermc, it is even my paypal ID!





Time Mage
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"Re(1):Monsters" , posted Wed 19 Jun 01:28post reply


quote:
and yea, they did screw the SNK characters pretty bad in that series, but as someone put it before -- "if everyone in SNK kept their powers, even Yuri would destroy Shin Akuma" er, that's not an exact quote but it was something like that

Hmmm... If EVERYONE had their original powers back, I don't know who would win. Yes, you have easy-combo-maniacs SNK characters, with half-life supers WITH LITTLE TO NO INVICIVILITY, not-so-high priority antiairs and comboable grapples. That's a plus, of course, but you would have to face (let's put SFA2 as gameplay model, for example) nearly invincible antiairs, very invincible supers (specially the lv3 ones), VERY invincible custom combos, and overall more damage per attack. This sticking strictly to each game's powers.
Of course, Capcom didn't wanted to make a mugen, so they capcomized the playstyle of the SNK chars, not making them bad (in general) but different.





Jazzie D
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"Mugen!" , posted Wed 19 Jun 13:10post reply


quote:
and yea, they did screw the SNK characters pretty bad in that series, but as someone put it before -- "if everyone in SNK kept their powers, even Yuri would destroy Shin Akuma" er, that's not an exact quote but it was something like that
Hmmm... If EVERYONE had their original powers back, I don't know who would win. Yes, you have easy-combo-maniacs SNK characters, with half-life supers WITH LITTLE TO NO INVICIVILITY, not-so-high priority antiairs and comboable grapples. That's a plus, of course, but you would have to face (let's put SFA2 as gameplay model, for example) nearly invincible antiairs, very invincible supers (specially the lv3 ones), VERY invincible custom combos, and overall more damage per attack. This sticking strictly to each game's powers.
Of course, Capcom didn't wanted to make a mugen, so they capcomized the playstyle of the SNK chars, not making them bad (in general) but different.



Gee. I should play Mugen again. I could use more characters.





Ishmael
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"Re(2):Monsters" , posted Wed 19 Jun 16:44post reply


quote:
and yea, they did screw the SNK characters pretty bad in that series, but as someone put it before -- "if everyone in SNK kept their powers, even Yuri would destroy Shin Akuma" er, that's not an exact quote but it was something like that
Hmmm... If EVERYONE had their original powers back, I don't know who would win. Yes, you have easy-combo-maniacs SNK characters, with half-life supers WITH LITTLE TO NO INVICIVILITY, not-so-high priority antiairs and comboable grapples. That's a plus, of course, but you would have to face (let's put SFA2 as gameplay model, for example) nearly invincible antiairs, very invincible supers (specially the lv3 ones), VERY invincible custom combos, and overall more damage per attack. This sticking strictly to each game's powers.
Of course, Capcom didn't wanted to make a mugen, so they capcomized the playstyle of the SNK chars, not making them bad (in general) but different.

Exactly. It's not about reducing power levels or any of that sort of talk, rather Capcom needed some sort of game engine and a level playing field so what's in CvS2 is what they finally settled on. When KoF94 first came out did people complain that the Fatal Fury characters couldn't hop into a background fighting area or that the AoF characters couldn't waste all their energy on one big super move and then be stuck throwing lame-ass Dan sized fireballs until they could recharge?





ONSLAUGHT
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"Re(3):Monsters" , posted Wed 19 Jun 17:16post reply


quote:
and yea, they did screw the SNK characters pretty bad in that series, but as someone put it before -- "if everyone in SNK kept their powers, even Yuri would destroy Shin Akuma" er, that's not an exact quote but it was something like that
Hmmm... If EVERYONE had their original powers back, I don't know who would win. Yes, you have easy-combo-maniacs SNK characters, with half-life supers WITH LITTLE TO NO INVICIVILITY, not-so-high priority antiairs and comboable grapples. That's a plus, of course, but you would have to face (let's put SFA2 as gameplay model, for example) nearly invincible antiairs, very invincible supers (specially the lv3 ones), VERY invincible custom combos, and overall more damage per attack. This sticking strictly to each game's powers.
Of course, Capcom didn't wanted to make a mugen, so they capcomized the playstyle of the SNK chars, not making them bad (in general) but different.
Exactly. It's not about reducing power levels or any of that sort of talk, rather Capcom needed some sort of game engine and a level playing field so what's in CvS2 is what they finally settled on. When KoF94 first came out did people complain that the Fatal Fury characters couldn't hop into a background fighting area or that the AoF characters couldn't waste all their energy on one big super move and then be stuck throwing lame-ass Dan sized fireballs until they could recharge?



Exactly! I couldn't have said it better! Kudos to Time Mage and Ishmael!





-'Cause the deaths of countless innocents in selfish battles again and again and again until we're both dead... is that what you want? Think about it HERO!