| Original message ([an error occurred while processing this directive] Views )[an error occurred while processing this directive]
"Re(1):character design POLL" , posted Fri 17 May 01:19
Look: I've never been so incredibly shallow as to judge by appearance. About the only thing I ask for is a little common sense. (For example, not even the most fanatical student wears a uniform every single day of her life...this means you, Sakura K! And could we please do away with those ridiculous spike heels?) Other than the really egregious examples, anything goes...I have absolutely nothing against any of the SF3 designs, for example. (Of course Twelve looks "freakish"...he's an ARTIFICAL LIFE FORM, for crying out loud!)
Power/weapon: Any kind of power, including good 'ol muscle power, is fine. Just stop pretending that any kind of fire is special. Again, any ability that Wolfgang Krauser, Mai Shiranui, Ralf, Billy Kane, Ryuji Yamazaki, and Chin-freaking-Gentsai all have is not special.
As for weaponry, two words...no guns! I swear, fighting game guns are the MOST USELESS THINGS IN EXISTENCE. The only one that's the least bit effective is Cable's, and only because he's got those Viper Beams backing it up. Swords, clubs, spears, knives, axes, even hair, anything other than a useless lump of iron about 1/100,000th as powerful as its real-life counterpart.
Story: First off, everyone deserves one. I don't care how far removed they are from the main storyline or how supposedly marginal they are. Not everyone can be Kyo Kusanagi, and even the strangest, silliest, weakest, or most improbable character has a reason for being in it.
The one absolute taboo is to never become completely wedded to a single storyline, no matter how powerful or compelling. Because once that storyline ends, the character, in effect, ceases to exist. Stories should be flexible enough that the character can stay in the game after the crown changes hands. Alternatively, make the character totally committed to a storyline, but them commit him or her to the new storyline when it arrives. E.g., the New Face Team have a place within the Nests saga; Jun Kazama finds her way to Tekken 4. (Hey, if they could bring Charlie back from the dead a bazillion times, I hardly think these are impossibilities!)
Of course, the story also should be interesting, and evolve over time (are you listening, Nina Williams?).
Attitude: Anything except "single all-consuming obsession" (boring as hell), "endless quest for the fight" (boring as hell), "rebel without any discernible cause" (boring as hell) "pretended single all-consuming obsession which is actually a cover for something else" (just plain dumb) "looks sweet and innocent but isn't" (not fooling anybody) "everything and anything for my man" (sickening beyond belief)
Originality: Always desirable; not an absolute necessity. I'm more concerned about characters standing out from the other characters within the same game/series/mythos, rather than being completely different than anything that's come before. (In my experience, these guys are really hard to play.)
homepage - http://home.hawaii.rr.com/dkwff