[an error occurred while processing this directive] Where can I find Eternal Fighter Zero? - http://www.mmcafe.com/ Forums


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NeoRyu
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"Where can I find Eternal Fighter Zero?" , posted Thu 28 Feb 13:35post reply


Where can I download it at?






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NeoRyu
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"Whats the select key in it?" , posted Sat 2 Mar 19:19post reply


How do I select the modes in it?





Chunlifan
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"Re(1):Where can I find Eternal Fighter Zero?" , posted Thu 28 Feb 14:23post reply


Hey Holiday, what is this game? Looks interesting.





holiday
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"Found it" , posted Thu 28 Feb 13:59post reply


quote:
" Where can I download it at?
"


Found a link to their demo version:
http://homepage2.nifty.com/taso/product.html





Freeter
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"Re(1):Found it" , posted Thu 28 Feb 14:48post reply


quote:
" quote:" Where can I download it at?
"

Found a link to their demo version:
http://homepage2.nifty.com/taso/product.html
"


Wow, that was fast

This looks like Queen of Hearts...I'm definitely gonna check this out...





Freeter
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"Eternal Fighter Zero? and Holiday" , posted Thu 28 Feb 13:43:post reply


Never heard of it...what's it for?

EDIT: Nice ROD tag Holiday! BTW, can you see my tag?





[this message was edited by Freeter on Thu 28 Feb 13:45]

holiday
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"Re(1):Eternal Fighter Zero? and Holiday" , posted Thu 28 Feb 13:51:post reply


quote:
""
Ooo... pretty:
http://www.hiemalis.org/~doujin/soft/efz /
Hey, and it's 2000円!
Downloading it would be a very naughty thing
to do :)

quote:" EDIT: Nice ROD tag Holiday! BTW, can you see my tag?
"

Thanks! We are R.O.D fan club members!
Ah, unfortunately, I cannot see your tag.

*edited*

Eh now I can see it! *scratches head*
Probably was my browser of something.
Yay, 2 R.O.D related tags! Lets go infect the others :)





[this message was edited by holiday on Thu 28 Feb 14:01]

Satoshi_Miwa
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"Re(2):Eternal Fighter Zero? and Holiday" , posted Thu 28 Feb 16:42post reply


I remember that game, it played fast and fun but was damn hard to beat. And it also explains why I sorta of regonized the characters from the anime Kanon (Cause Eterbnal Fighters is based of the Kanon games...Now I want the full version).

Count me in to the cult of ROD fans, though my lack of art skills had meant no tags or cool Avatars...*sniff* Someone one lend me one, please? *puppy dog eyes*





NeoRyu
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"Re(2):Eternal Fighter Zero? and Holiday" , posted Thu 28 Feb 15:08post reply


quote:
" quote:"" Ooo... pretty:
http://www.hiemalis.org/~doujin/soft/efz /
Hey, and it's 2000円!
Downloading it would be a very naughty thing
to do :)

quote:" EDIT: Nice ROD tag Holiday! BTW, can you see my tag?
"

Thanks! We are R.O.D fan club members!
Ah, unfortunately, I cannot see your tag.

*edited*

Eh now I can see it! *scratches head*
Probably was my browser of something.
Yay, 2 R.O.D related tags! Lets go infect the others :)
"


Why would it be naughty?





Freeter
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"Re(2):Eternal Fighter Zero? and Holiday" , posted Thu 28 Feb 14:13post reply


quote:
" Eh now I can see it! *scratches head*
Probably was my browser of something.
Yay, 2 R.O.D related tags! Lets go infect the others :)
"


Actually it's the place where the tag's hosted. Their servers tend to be on and off, so at times even I can't see the tag.

As for infecting others, let's start with Rid Hershel





RiD HeRsHeL
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"Re(3):Eternal Fighter Zero? and Holiday" , posted Thu 28 Feb 15:11post reply


quote:
" As for infecting others, let's start with Rid Hershel
"


Hehe, I was the first one here with a ROD tag here, I think..





holiday
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"Re(1):Where can I find Eternal Fighter Zero?" , posted Thu 28 Feb 13:42post reply


quote:
" Where can I download it at?
"


Download it? Eh, what system is it for? :)





Gojira
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"Re(2):Where can I find Eternal Fighter Zero?" , posted Thu 28 Feb 16:06:post reply


EFZ is a crazy doujin fighter. Great animation, and you can do some pretty sick combos in it...

EDIT: I have the 1.0 demo released in April, and this is the 1.10 version. Does it still work in Windows 9x though? Hmmm...





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[this message was edited by Gojira on Thu 28 Feb 16:14]

ChunLifan
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"Re(3):Where can I find Eternal Fighter Zero?" , posted Thu 28 Feb 16:17post reply


Do you have any faqs for this game? its pretty cool, me likes null





Kamui
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"Re(4):Where can I find Eternal Fighter Zero?" , posted Thu 28 Feb 17:13post reply


Has anyone else had trouble getting the second newest demo to work? I downloaded EFZ_110s and extracted the files. When i try to run EFZ.exe the screen goes black and stays like that. Did i miss something that i was sapposed to do? Thnx.

P.S. the older demo works fine for me however...





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Gojira
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"Re(5):Where can I find Eternal Fighter Zero?" , posted Thu 28 Feb 17:23:post reply


That happened to me too... I think you downloaded the patch, not the demo. The "trial version" is at the bottom of the Products page. It's the file called EFZ_T.exe...

Comments: They took my favorite character out of the demo! >:( Crap! Well, at least you get 2 more characters in her place, but gaddamit. Now I want the full version and I have no idea how to get it.





"I ain't no-one's KFC ho'!"

[this message was edited by Gojira on Thu 28 Feb 18:52]

VManOfMana
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"Re(6):Where can I find Eternal Fighter Zero?" , posted Fri 1 Mar 21:49post reply


First of all: DO NOT DELETE THE OLD DEMO!

Yes, there are two different files: the patch for the full version (less than one meg) and the demo (about ten megs, I think).

Actually there are three demos, I think. The first two were pretty much the same game but the damage and combo ability of some characters was modified, toned down I say. Misaki's fours stock super sucks in the second demo.

The third demo is a completely different beast. However, be warned that the game engine has changed considerably to the point you have to relearn the game. Combos and juggles are different, specials and supers are different and even the normal moves are different! (anyone knows if Ayu can throw taiyukis -spelling? the fish shaped breads- in 1.10?) The game is now more of a KoF/SF3 hybrind instead of a KoF/Marvel hybrid (IMO). So I had to say bye to my 6000+ damage, 70+ hit combo with Ayu.

Changes I have noticed so far:

* The Air characters are Misaki and Rumi and the Kannon characters are Ayu and Shiori. So you gain two and lose two. Fortunately I always played with Misaki and Ayu in the first demo.
* No super jumps.
* 'Just defending' a move has parry-like counter properties.
* Attacking during a dash will result in some dash-only moves. It is very hard to combo a normal when done during a dash.
* Not all moves are comboable now. Juggling is now limited after some move's hits and the juggle window is a lot smaller.
* The AI is excellent. In the hardest difficulty it parries too well and counters with supers. Rumi and Shiori are *annoying*.
* There is no more CPU vs. CPU mode.
* Supers are now Street Fighter like (three levels) instead of a super using certain amount of stocks.
* Hard hitting hits that throws the opponent into the wall will make them spin in the air.
* I cannot find out how to cancel your moves using a stock/e-force (down down + fierce in the first demo).
* There is a save replay mode. There is a web page that has been linked at MMCafe that contains save files with 75%+ damage combos, but only work on the full version (characters).

Ayu changes:
* I cannot find a way to throw taiyukis.
* Jumping fierce has very toned down priority.
* Forward + strong makes her do a larger hop, so you cannot combo another strong with it anymore.
* Forward + fierce launches the oppoent farther away, so air combos are not as long.
* I really don't like her new spinning attack, especially the EX one.
* She got a new 'tackle' special move.
* No more super into super combos.
* Air jump makes her fly, it can be either good or bad depending on your style.
* Air down + fierce will make her bounce off the opponent if it hits or is blocked.

Misaki changes:
* Dashing kick (forward + fierce) is now a dash-only move
* Dashing low + fierce is a jumping air fierce kick.
* Say good bye to her insane corner combos from the previous demos ;_;
* She gained an EX anti-air (grab) move.
* She lost her four stock super which is now part of her level 3 grab super. Grab super now sucks you in.
* Air super cannot be comboed from an air fierce attack.
* You cannot combo her jab fireball, you can do so with strong and fierce, though.
* Forward dash will stay as long as you keep pressing forward.
* Standing jab hits only once.
* Overall, she has been very toned down in terms of combos, but she still can keep pressure very well.

Surely there have been many other changes, but these are the ones I can remember without thinking much. The game is still very fun.

---

Last I knew is that Final Frontier has not found a distributor of their game and sales are convention only. Is it now possible to purchase online?





Jabel D. Morales - VMan of Mana.
jabel@cs.utep.edu
http://vman.animecafe.net/
Anime purist 2D gamer web standards supporter.
"Tamerai ba makeyo!"

VManOfMana
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"Re(7):Where can I find Eternal Fighter Zero?" , posted Sat 2 Mar 10:56post reply


Edit: for some reason I have the bad habit of confusing Air with One. So every time you read 'Air' put 'One' instead ^^;;

quote:
" First of all: DO NOT DELETE THE OLD DEMO!

Yes, there are two different files: the patch for the full version (less than one meg) and the demo (about ten megs, I think).

Actually there are three demos, I think. The first two were pretty much the same game but the damage and combo ability of some characters was modified, toned down I say. Misaki's fours stock super sucks in the second demo.

The third demo is a completely different beast. However, be warned that the game engine has changed considerably to the point you have to relearn the game. Combos and juggles are different, specials and supers are different and even the normal moves are different! (anyone knows if Ayu can throw taiyukis -spelling? the fish shaped breads- in 1.10?) The game is now more of a KoF/SF3 hybrind instead of a KoF/Marvel hybrid (IMO). So I had to say bye to my 6000+ damage, 70+ hit combo with Ayu.

Changes I have noticed so far:

* The Air characters are Misaki and Rumi and the Kannon characters are Ayu and Shiori. So you gain two and lose two. Fortunately I always played with Misaki and Ayu in the first demo.
* No super jumps.
* 'Just defending' a move has parry-like counter properties.
* Attacking during a dash will result in some dash-only moves. It is very hard to combo a normal when done during a dash.
* Not all moves are comboable now. Juggling is now limited after some move's hits and the juggle window is a lot smaller.
* The AI is excellent. In the hardest difficulty it parries too well and counters with supers. Rumi and Shiori are *annoying*.
* There is no more CPU vs. CPU mode.
* Supers are now Street Fighter like (three levels) instead of a super using certain amount of stocks.
* Hard hitting hits that throws the opponent into the wall will make them spin in the air.
* I cannot find out how to cancel your moves using a stock/e-force (down down + fierce in the first demo).
* There is a save replay mode. There is a web page that has been linked at MMCafe that contains save files with 75%+ damage combos, but only work on the full version (characters).

Ayu changes:
* I cannot find a way to throw taiyukis.
* Jumping fierce has very toned down priority.
* Forward + strong makes her do a larger hop, so you cannot combo another strong with it anymore.
* Forward + fierce launches the oppoent farther away, so air combos are not as long.
* I really don't like her new spinning attack, especially the EX one.
* She got a new 'tackle' special move.
* No more super into super combos.
* Air jump makes her fly, it can be either good or bad depending on your style.
* Air down + fierce will make her bounce off the opponent if it hits or is blocked.

Misaki changes:
* Dashing kick (forward + fierce) is now a dash-only move
* Dashing low + fierce is a jumping air fierce kick.
* Say good bye to her insane corner combos from the previous demos ;_;
* She gained an EX anti-air (grab) move.
* She lost her four stock super which is now part of her level 3 grab super. Grab super now sucks you in.
* Air super cannot be comboed from an air fierce attack.
* You cannot combo her jab fireball, you can do so with strong and fierce, though.
* Forward dash will stay as long as you keep pressing forward.
* Standing jab hits only once.
* Overall, she has been very toned down in terms of combos, but she still can keep pressure very well.

Surely there have been many other changes, but these are the ones I can remember without thinking much. The game is still very fun.

---

Last I knew is that Final Frontier has not found a distributor of their game and sales are convention only. Is it now possible to purchase online?
"






Jabel D. Morales - VMan of Mana.
jabel@cs.utep.edu
http://vman.animecafe.net/
Anime purist 2D gamer web standards supporter.
"Tamerai ba makeyo!"